I am trying to is iBeacon, I learned something from Youtube. This is find the closest Beacon by proximity, but it's not very accurate. So I want to find the closest one by rssi. How should I modify the code? The value of rssi always negative, does it mean the the greater the rssi is, the closest?
func locationManager(manager: CLLocationManager, didRangeBeacons beacons: [CLBeacon], inRegion region: CLBeaconRegion) {
//print(beacons)
let knownBeacons = beacons.filter{ $0.proximity != CLProximity.Unknown }
//print(knownBeacons)
if(knownBeacons.count>0){
let closestBeacon = knownBeacons[0] as CLBeacon
self.showName.text = self.name[closestBeacon.minor.integerValue]
}
}
The lower the magnitude of the RSSI the stronger the signal. In other words, an RSSI of of -49 dBm represents a stronger signal (and usually a closer beacon) than one of -59 dBm.
You can certainly calculate the closest beacon using RSSI instead of using the CLBeacon
accuracy property, but you won't get more consistent results. This is because on iOS the RSSI is averaged over only 1 second (using all measurements from packets detected over that period), whereas the CLBeacon
accuracy property is averaged over 20 seconds. This means the accuracy property (which measures an estimated distance in meters) is much more stable.
EDIT: Fixed bug in both versions
So you can try this:
var closestBeacon: CLBeacon? = nil
for beacon in beacons {
if closesBeacon ==nil || (beacon.rssi < 0 && beacon.rssi > closestBeacon!.rssi) {
closestBeacon = beacon as? CLBeacon
}
}
But you will get more stable results with this:
var closestBeacon: CLBeacon? = nil
for beacon in beacons {
if closesBeacon == nil || (beacon.accuracy > 0 && beacon.accuracy < closestBeacon!.accuracy) {
closestBeacon = beacon as? CLBeacon
}
}