I have a Qt3D application which imports STL file formats:
m_sceneLoaderEntity = new Qt3DCore::QEntity();
m_sceneLoaderEntity->setObjectName("New imported entity");
Qt3DRender::QSceneLoader *sceneLoader = new Qt3DRender::QSceneLoader(m_sceneLoaderEntity);
sceneLoader->setSource(fileUrl); // fileUrl is input
m_sceneLoaderEntity->addComponent(sceneLoader);
My application builds and runs without any problem with Qt 5.9.0, 5.9.1, 5.9.2, 5.9.3 and 5.9.4. So far so good.
My application build fine with Qt 5.9.5, 5.9.6 and Qt 5.11.0, but when runs, it cannot import STL files and does NOT give any error message! Can anybody give me a hint?
I understand that Qt3D uses assimp to import STL files. I tried to replace Qt 5.11.0 assimp dynamic library, i.e. libassimpsceneimport.so
, with that of Qt 5.9.4, but it didn't work:
m3g1dd@linux:~/Qt5.11.0/5.11.0/gcc_64/plugins/sceneparsers> ls -lhrtci total 17M 1613482572 -rwxrwxr-x 1 m3g1dd m3g1dd 172K Jun 10 08:41 libgltfsceneimport.so 1613482571 -rwxrwxr-x 1 m3g1dd m3g1dd 226K Jun 10 08:41 libgltfsceneexport.so 1613596422 -rwxr-xr-x 1 m3g1dd m3g1dd 6.8M Oct 8 10:00 libassimpsceneimport.so.Qt5.9.4 1613482570 -rwxrwxr-x 1 m3g1dd m3g1dd 9.8M Oct 8 10:00 libassimpsceneimport.so