I have a library base class (Controller
) and three sub-classes that inherit from Controller
(Sensor
, Output
, and Environment
) where:
public class Controller
{
private SerialPort serial;
private Sensor sensorSettings;
private Output outputSettings;
private Environment environmentSettings;
protected Dictionary<int, string> ErrorDescriptions
{ get{ this.errorDescriptions; } }
protected SerialPort ControllerSerialPort
{ get{ this.serial; } }
protected Sensor SensorSettings
{ get{ this.sensorSettings; } }
// The other sub-class get properties.
protected string SendReceive(string controllerCommand)
{ ... }
...
}
public class Sensor : Controller {...}
... // Other sub-classes
My question is this: Should I make the errorDescriptions
static? These error descriptions will not change from controller to controller (i.e. static) but I wasn't sure what happens in the inherited classes. Will I have to refer to them as Sensor.errorDescription
in the Sensor
class or will it still be Controller.errorDescription
?
EDIT
Wow, I just realized I messed up big time. Here's how it should be, I think:
private abstract class ControllerBasics
{
protected SerialPort serial; // The serial port to communicate with the controller.
protected Dictionary<int, string> errorDescriptions = new Dictionary<int, string> {...}; // Possible errors for the controller (known and fixed). Won't change from controller to controller.
public enum Sensors {One, Two, ...}; // Possible sensor selection.
public string SendReceiveCommand(string command){...} // Method to send string command over "serial".
}
public class OverallController : ControllerBasics // The controller class.
{
// Add top-level controller settings.
private string controllerName = "Controller1"; // Have a property to get/set.
private bool controllerON; // Controller on/off. Have property to get/set.
... // Other similar fields and methods.
// Used to "sort" the controller's many settings/functions.
private SensorSettings sensorSettings; // Have get/set properties for these so I could do the following: overallControllerInstance.GetSensorSettingsProperty.SetActiveSensorCount(5);
private OutputSettings outputSettings;
private EnvironmentSettings environmentSettings;
public OverallController(string name, string comPort, ...) // Constructor.
{
// Basic settings initialization.
// Create serial port.
this.sensorSettings = new SensorSettings(this.serial);
this.outputSettings = ...
}
public class SensorSettings : ControllerBasics // Class to hold the controller's specific sensor settings and their respective get/set methods. Not a new type of controller.
{
private int activeSensorCount; // Have public method to get/set.
... // Others.
public void SetActiveSensorCount(int sensorCount)
{
// Send command using inherited SendReceive().
}
... // Others.
}
public class OutputSettings : ControllerBasics // Same logic as SensorSettings.
{
private string units; // Have public method to get/set.
... // Others.
public string GetUnitType() // Meters, mm, um...
{
// Send command using inherited SendReceive().
}
... // Others.
}
public class EnvironmentSettings : ControllerBasics // Same logic as SensorSettings.
{
...
}
So if errorDescriptions
defined in ControllerBasics
is known and fixed (and required in all derived classes) should I make it static or should I just leave it protected and each derived class will have it's own dictionary (i.e. this.errorDescriptions)?