How would you go about making a range of RGB colours evenly spaced over the spectral colour range? So as to look like a real rainbow.
问题:
回答1:
Use HSL instead: fix the brightness and saturation and vary the hue from 0 to 360, then convert to RGB.
HSL describes colors as they are perceived by people. RGB describes them as they are used by machines. So you can't really do anything visually pleasing directly using RGB.
回答2:
You can use the HSV color space and walk across the Hue dimension.
回答3:
The simplest approach is to do a linear interpolation (in RGB) between each consecutive pair in this sequence:
#ff0000
red#ffff00
yellow#00ff00
green#00ffff
cyan#0000ff
blue#ff00ff
magenta#ff0000
back to red
This should get you pretty much the same result as sweeping through the hue values in HSV or HSL, but lets you work directly in RGB. Note that only one component changes for each interpolation, which simplifies things. Here's a Python implementation:
def rainbow():
r, g, b = 255, 0, 0
for g in range(256):
yield r, g, b
for r in range(255, -1, -1):
yield r, g, b
for b in range(256):
yield r, g, b
for g in range(255, -1, -1):
yield r, g, b
for r in range(256):
yield r, g, b
for b in range(255, -1, -1):
yield r, g, b
回答4:
- Red (web colour) (Hex: #FF0000) (RGB: 255, 0, 0)
- Orange (colour wheel Orange) (Hex: #FF7F00) (RGB: 255, 127, 0)
- Yellow (web colour) (Hex: #FFFF00) (RGB: 255, 255, 0)
- Green (X11) (Electric Green) (HTML/CSS “Lime”) (Colour wheel green) (Hex: #00FF00) (RGB: 0, 255, 0)
- Blue (web colour) (Hex: #0000FF) (RGB: 0, 0, 255)
- Indigo (Electric Indigo) (Hex: #6600FF) (RGB: 102, 0, 255)
- Violet (Electric Violet) (Hex: #8B00FF) (RGB: 139, 0, 255)
Between each colour make linear interpolation.
回答5:
This class will do it with PHP, pass the constructor the number of colours you want in your rainbow and the $sequence property will contain an array of rrggbb hex codes.
class color
{
public $sequence = array();
/**
* constructor fills $sequence with a list of colours as long as the $count param
*/
public function __construct($count, $s = .5, $l = .5)
{
for($h = 0; $h <= .85; $h += .85/$count) //.85 is pretty much in the middle of the violet spectrum
{
$this->sequence[] = color::hexHSLtoRGB($h, $s, $l);
}
}
/**
* from https://stackoverflow.com/questions/3597417/php-hsv-to-rgb-formula-comprehension#3642787
*/
public static function HSLtoRGB($h, $s, $l)
{
$r = $l;
$g = $l;
$b = $l;
$v = ($l <= 0.5) ? ($l * (1.0 + $s)) : (l + $s - l * $s);
if ($v > 0){
$m;
$sv;
$sextant;
$fract;
$vsf;
$mid1;
$mid2;
$m = $l + $l - $v;
$sv = ($v - $m ) / $v;
$h *= 6.0;
$sextant = floor($h);
$fract = $h - $sextant;
$vsf = $v * $sv * $fract;
$mid1 = $m + $vsf;
$mid2 = $v - $vsf;
switch ($sextant)
{
case 0:
$r = $v;
$g = $mid1;
$b = $m;
break;
case 1:
$r = $mid2;
$g = $v;
$b = $m;
break;
case 2:
$r = $m;
$g = $v;
$b = $mid1;
break;
case 3:
$r = $m;
$g = $mid2;
$b = $v;
break;
case 4:
$r = $mid1;
$g = $m;
$b = $v;
break;
case 5:
$r = $v;
$g = $m;
$b = $mid2;
break;
}
}
return array('r' => floor($r * 255.0),
'g' => floor($g * 255.0),
'b' => floor($b * 255.0)
);
}
//return a hex code from hsv values
public static function hexHSLtoRGB($h, $s, $l)
{
$rgb = self::HSLtoRGB($h, $s, $l);
$hex = base_convert($rgb['r'], 10, 16) . base_convert($rgb['g'], 10, 16) . base_convert($rgb['b'], 10, 16);
return $hex;
}
}
To test e.g.:
$c = new color(100);
foreach($c->sequence as $col)
print "<div style='background-color:#$col'>$col</div>\n";
I only claim credit for packaging this up into a class, the original function was found in this post: PHP HSV to RGB formula comprehension
回答6:
I know it is rather old question, but here is my simple and easy to understand solution, that should be easy to use in most programming languages. Replace steps and whichStep with Your own values.
int steps = 1280;
int stepChange = 1280 / steps;
int change = stepChange * whichStep;
int r=0, g=0, b=0;
if (change < 256)
{
r = 255;
g += change;
}
else if (change < 512)
{
r = 511 - change;
g = 255;
}
else if (change < 768)
{
g = 255;
b = change-512;
}
else if (change < 1024)
{
g = 1023 - change;
b = 255;
}
else
{
r = change - 1024;
b = 255;
}
回答7:
The other solutions require rather large amounts of code and conditional branching, which makes them unsuitable for GPUs. I recently arrived at the following magically simple formula in GLSL. It's essentially the same in OpenCL:
vec3 HueToRGB(float hue) {
vec3 h = vec3(hue, hue + 1.0/3.0, hue + 2.0/3.0);
return clamp(6.0 * abs(h - floor(h) - 0.5) - 1.0, 0.0, 1.0);
}
This will give you a rainbow color that corresponds to the given hue value in linear RGB. To use in an image, convert to sRGB and then multiply by 255.
Here is a C++ version:
float clamp(float value, float low, float high) {
return value < low ? low : (value > high ? high : value);
}
void HueToRGB(float hue, float *rgb) {
rgb[0] = hue;
rgb[1] = hue + 1.f/3.f;
rgb[2] = hue + 2.f/3.f;
for (unsigned i = 0; i < 3; ++i) {
rgb[i] = clamp(6.0f * fabsf(rgb[i] - floorf(rgb[i]) - 0.5f) - 1.f, 0.f, 1.f);
}
}
The key here is to realize that the graph of each of the R, G, B coordinates in function of the hue value is a clamped value of a periodic triangle function, and that can be obtained as the absolute value of a sawtooth function, x - floor(x)
.
回答8:
I can draw a rainbow programmatically with JavaScript and HTML5.
I make a gradient from rgb(255,0,0) -> rgb(255,255,0) -> rgb(0,255,0) -> rgb(0,255,255) -> rgb(0,0,255) -> rgb(255,0,255).
I calculate the hex colour values along the gradient using my RainbowVis-JS library (which just chains gradients together). I draw the arc shape with HTML5 Canvas, looping through the colours.
<!DOCTYPE html>
<html>
<head>
<script src="rainbowvis.js"></script>
</head>
<body>
<script type="text/javascript">
window.onload = function(){
var RAINBOW_WIDTH = 60;
var RAINBOW_RADIUS = 130;
// Library class
var rainbow = new Rainbow();
rainbow.setNumberRange(1, RAINBOW_WIDTH);
rainbow.setSpectrum(
'FF0000', 'FFFF00', '00FF00',
'00FFFF', '0000FF', 'FF00FF'
);
// Canvas
var canvas = document.getElementById('MyCanvas');
var context = canvas.getContext('2d');
context.lineWidth = 1;
for (var i = 1; i <= RAINBOW_WIDTH; i++) {
context.beginPath();
context.arc(canvas.width/2, canvas.width/2, RAINBOW_RADIUS - i+1,
Math.PI, 0, false);
context.strokeStyle = '#' + rainbow.colourAt(i); // Library function
context.stroke();
}
};
</script>
<canvas id="MyCanvas" width="300" height="300">
<p>Rainbow arc example. Your browser doesn't support canvas.</p>
</canvas>
</body>
</html>