Ok, this sort of have 2 parts of the question.
When I make a JFrame
, and draw something on it, even if I make the width 400, and make it so that when an item hits it (Allowing for an items width, of course) It bounces back. But it always goes about 10 pixels off the screen for some reason. Is there a way to fix it, or do I just need to compensate by add/subtracting numbers?
How can I get the EXACT screen center. So, if I make a JFrame
which is default as 200*200 pixels, then the center would be 100*100. (Allowing for the problem in question 1) But if someone resizes the screen (and yes, I want them to be able to re-size it) the point is still the center. so if they make it full screen and their screen size is 1200*900, then the center would be 600*450.
I hope this is clear enough
From the sounds of what you are saying, I think you misunderstand what the dimensions of a normal (decorated) frame include.
A JFrame
consists of a window/frame (normally decorated with a border), a JRootPane
, which contains a JLayeredPane
which contains the content pane, JMenuBar
and glass pane.
This is, one of the, reasons why you should never override a top level containers paint
method, because you won\'t actually be painting within the content/view area.
So, the actual \"paintable\" region of a frame is it\'s width - border.width
x height - border.height
The red line indicates the frame, the blue indicates the content pane.
This raises a very important question, where\'s the center of the frame? From the frames perspective, it\'s 100x100, but from the content pane\'s perspective, it\'s 92x81. Depending on what you want, will depend on which value you will use. For positioning the frame, you will want to to use the frames center point, for painting, your will want to use the content panes.
Now, the easiest way to center a frame on the screen is simply to call Window#setLocationRelativeTo(null)
otherwise, I would suggest you use Timr\'s solution ;)
This is what I use to centre a JFrame
on screen, it simply retrieves the height and width of your monitor, then centres your frame
public static void moveToCenterScreen(JFrame frame) {
Toolkit kit = frame.getToolkit();
GraphicsDevice[] gs = GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices();
Insets in = kit.getScreenInsets(gs[0].getDefaultConfiguration());
Dimension d = kit.getScreenSize();
int max_width = (d.width - in.left - in.right);
int max_height = (d.height - in.top - in.bottom);
frame.setLocation((int) (max_width - frame.getWidth()) / 2, (int) (max_height - frame.getHeight() ) / 2);
}
You could use something simple along the lines of
int ___ = (Jframe.getWidth())/2
int ___ = (Jframe.getHeight())/2
The blank would be the value you want to be at the center point.
As for the other problem, you could have some padding or something that is moving the item around. Not sure without seeing the code for it.