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问题:
Background: I am compiling 2 dependent TypeScript files to js, which produces also source maps (one source map per file) using tsc 1.0
I'm using -m commonjs
and then use browserify to generate a single bundle.js
However I noticed that I get the original source map references twice in the bundle, which doesn't seem to work.
Passing --debug
doesn't seem to do the trick either.
I had a feeling this issue: https://github.com/substack/node-browserify/issues/325 is somewhat related, but I couldn't figure out how the issue was resolved.
Also https://github.com/substack/browser-pack was suggested, but again I don't fully understand how to use it, is it a replacement to browserify?
Bottom line, I would like to merge the 2 js files but "merge" the js to ts source maps using browserify. Is that possible?
回答1:
Using the minifyify browserify plugin I believe you can use TypeScript with Browserify and retain the source maps. After compiling the TypeScript files you should be able to pass the "entry" file (the one that imports the other one via commonjs syntax) through browserify with the minifyify plugin.
var browserify = require('browserify'),
bundler = new browserify();
bundler.add('entry.js');
bundler.plugin('minifyify', {map: 'bundle.js.map'});
bundler.bundle({debug: true}, function (err, src, map) {
if (err) console.log(err);
fs.writeFileSync('bundle.js', src);
fs.writeFileSync('bundle.js.map', map);
});
回答2:
tsify is a browserify plugin that is better and replaces e.g. typescriptifier.
npm install tsify browserify watchify
You use tsify like this:
browserify src/index.ts -p tsify --debug -o build/index.js
Notice that this supports browserify --debug
switch, no extra tricks required. So you can also use it with watchify like this:
watchify src/index.ts -p tsify --debug -o build/index.js
回答3:
Here is my working solution:
var settings = {
projectName : "test"
};
gulp.task("bundle", function() {
var mainTsFilePath = "src/main.ts";
var outputFolder = "bundle/src/";
var outputFileName = settings.projectName + ".min.js";
var pkg = require("./package.json");
var banner = [
"/**",
" * <%= pkg.name %> v.<%= pkg.version %> - <%= pkg.description %>",
" * Copyright (c) 2015 <%= pkg.author %>",
" * <%= pkg.license %>",
" */", ""
].join("\n");
var bundler = browserify({
debug: true,
standalone : settings.projectName
});
// TS compiler options are in tsconfig.json file
return bundler.add(mainTsFilePath)
.plugin(tsify)
.bundle()
.pipe(source(outputFileName))
.pipe(buffer())
.pipe(sourcemaps.init({ loadMaps: true }))
.pipe(uglify())
.pipe(header(banner, { pkg : pkg } ))
.pipe(sourcemaps.write('./'))
.pipe(gulp.dest(outputFolder));
});
回答4:
I create a nice template to develop with typescript or just develop web project!
Maybe your could take some part of my project of just take it for example.
It include a Gulp with Scss & js minify, livereload, watch files, font & image minify. I also include pug if you want to use it. You simply can use html if you want.
I also include Foundation(framework).
Why typescript is nice?
You can use it to "import" .js in your main.js like an main.scss that you @import all your style.scss.
https://github.com/t1gu1/front-end-typescript-template
Follow me and leave comments on my github! ^^
回答5:
I created example project.
You can run it with $(npm bin)/gulp build --env=dev
for development environment and source maps will be generated.
There is gulpfile.js
:
'use strict';
var path = require('path'),
gulp = require('gulp'),
del = require('del'),
typescript = require('gulp-typescript'),
sourcemaps = require('gulp-sourcemaps'),
browserify = require('browserify'),
source = require('vinyl-source-stream'),
buffer = require('vinyl-buffer'),
uglify = require('gulp-uglify'),
gutil = require('gulp-util'),
inject = require('gulp-inject'),
babel = require('gulp-babel'),
argv = require('yargs').argv;
var devEnvironment = 'dev',
prodEnvironment = 'prod',
environment = argv.env || prodEnvironment,
isDevelopment = environment === devEnvironment;
var projectPath = __dirname,
srcDir = 'src',
srcPath = path.join(projectPath, srcDir),
buildDir = path.join('build', environment),
buildPath = path.join(projectPath, buildDir),
distDir = 'dist',
distRelativePath = path.join(buildDir, distDir),
distPath = path.join(buildPath, distDir);
var tsSrcPath = path.join(srcPath, 'typescript'),
tsGlob = path.join(tsSrcPath, '**', '*.ts'),
tsBuildPath = path.join(buildPath, 'tsc');
var indexHtmlName = 'index.html',
indexJsName = 'index.js';
var distIndexJsPath = path.join(distPath, 'index.js'),
distIndexHtmlPath = path.join(distPath, indexHtmlName);
var tsProject = typescript.createProject('tsconfig.json');
console.log('Environment: ' + environment);
gulp.task('clean', function () {
return del([buildPath]);
});
gulp.task('tsc', ['clean'], function () {
var stream = gulp.src([tsGlob]);
if (isDevelopment) {
stream = stream
.pipe(sourcemaps.init());
}
stream = stream
.pipe(typescript(tsProject))
.pipe(babel({
presets: ['es2015']
}));
if (isDevelopment) {
stream = stream.pipe(sourcemaps.write({sourceRoot: tsSrcPath}));
}
return stream.pipe(gulp.dest(tsBuildPath));
});
gulp.task('bundle', ['tsc'], function () {
var b = browserify({
entries: path.join(tsBuildPath, indexJsName),
debug: isDevelopment
});
var stream = b.bundle()
.pipe(source(indexJsName))
.pipe(buffer());
if (!isDevelopment) {
stream = stream.pipe(uglify());
}
return stream
.on('error', gutil.log)
.pipe(gulp.dest(distPath));
});
gulp.task('build', ['bundle'], function() {
return gulp.src(path.join(srcPath, indexHtmlName))
.pipe(inject(gulp.src([distIndexJsPath], {read: false}), {ignorePath: distRelativePath, addRootSlash: true}))
.pipe(gulp.dest(distPath));
});
You should pay attention to lines:
stream = stream.pipe(sourcemaps.write('', {sourceRoot: tsSrcPath}));
- write inline source maps with sourceRoot
pointing to your typescript sources path. Inline maps are written directly to .js
files generated by tsc
to build/dev/tsc
.
debug: isDevelopment
- in development environment make browserify generate his own source maps for resulting bundle build/dev/dist/index.js
file so it will have source maps referencing .js
files from build/dev/tsc
which in turn have source maps referencing .ts
files from src/typescript
.
With this setup you will be able to see and debug .ts
files in browser:
回答6:
I faced similar issue when trying to debug my Angular2 app running in Chrome in Visual Studio Code (Using Debugger for Chrome extension)
I use gulp as my task runner and my setup is as follows:
Typescript files -> tsc -> intermediate es5 js -> browserify (plus uglify in production build) -> compiled bundle
My directory structure is as follows:
|- src
|- my .ts files here
|- main.ts - my entry file
|- dist
|- intermediate files go here
|- web
|- app.js - final bundle
|- app.js.map - final bundle map
|- gulpfile.js
gulpfile.js
:
var gulp = require('gulp'),
tsc = require('gulp-typescript'),
browserify = require('browserify'),
uglify = require('gulp-uglify'),
sourcemaps = require('gulp-sourcemaps'),
source = require('vinyl-source-stream'),
buffer = require('vinyl-buffer');
gulp.task('tsc', [], () => {
return gulp.src(['src/**/*.ts'])
.pipe(sourcemaps.init())
.pipe(tsc({
"target": "es5",
"module": "commonjs",
"moduleResolution": "node",
"sourceMap": true,
"emitDecoratorMetadata": true,
"experimentalDecorators": true,
"lib": [ "es2015", "dom" ],
"noImplicitAny": true,
"suppressImplicitAnyIndexErrors": true
}))
.pipe(sourcemaps.write(null, {
"sourceRoot": function(file) {
let parts = file.relative.split('\\');
let root = Array(parts.length + 1).join('../') + 'src';
return root;
}
}))
.pipe(gulp.dest('dist/'));
});
gulp.task('bundle', ['tsc'], () => {
let b = browserify({
entries: 'dist/main.js',
debug: true,
});
return b.bundle()
.pipe(source('app.js'))
.pipe(buffer())
.pipe(sourcemaps.init({loadMaps: true}))
.pipe(sourcemaps.write('./', {
"sourceRoot": "../",
}))
.pipe(gulp.dest('web/'));
})
gulp.task('default', ['bundle']);
Explanation/reasoning:
For some reason browserify
doesn't read and parse .js.map files linked in .js file (via special comment at the end) but it does when the source map is embedded in js file. So, by passing null
instead of path to sourcemaps
it will embed it at the end of generated .js file.
Next issue I noticed was that sourcemaps
doesn't automatically follow directory structure (add '../' to sourceRoot when it goes to next directory level), so I made a quick function to complement this. Keep in mind that it only works on Windows - on Linux you'd have to change split character.
function(file) {
let parts = file.relative.split('\\'); // put '/' here on Linux
let root = Array(parts.length + 1).join('../') + 'src';
return root;
}
Certainly there is a way to detect correct path separator, I'm debugging only on Windows thus it's not important for my purposes.
I hope it helps someone, cause I've spent whole Sunday morning tracking down this problem.