I have an UImageView
in my IB
and added a map image on that UImageView
. I want to make that image pinch zoomable.
Here is my code:
- (void)viewDidLoad
{
[super viewDidLoad];
self.title = @"Map";
self.mapImageView.contentMode = UIViewContentModeScaleAspectFit;
[self.mapScrollView addSubview:self.mapImageView];
[self.mapScrollView setContentSize:CGSizeMake(self.mapImageView.frame.size.width, self.mapImageView.frame.size.height)];
[self.mapScrollView setMinimumZoomScale:1.0];
[self.mapScrollView setMaximumZoomScale:4.0];
}
- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView
{
return self.mapImageView;
}
but this doesn't help, I can see a UIScrollView
Coming but nothing happen to my image.
Thanks in advance.
Add UIScrollViewDelegate
in your ViewController.h
file
then add following code to your ViewController.m
file
No need to add UIPinchGestureRecognizer
if your using this code
- (void)scrollViewDidZoom:(UIScrollView *)scrollView
{
UIView* zoomView = [scrollView.delegate viewForZoomingInScrollView:scrollView];
CGRect zoomViewFrame = zoomView.frame;
if(zoomViewFrame.size.width < scrollView.bounds.size.width)
{
zoomViewFrame.origin.x = (scrollView.bounds.size.width - zoomViewFrame.size.width) / 2.0;
}
else
{
zoomViewFrame.origin.x = 0.0;
}
if(zoomViewFrame.size.height < scrollView.bounds.size.height)
{ zoomViewFrame.origin.y = (scrollView.bounds.size.height - zoomViewFrame.size.height) / 2.0;
}
else
{
zoomViewFrame.origin.y = 0.0;
}
zoomView.frame = zoomViewFrame;
}
change viewDidLoad
as follows
- (void)viewDidLoad
{
[super viewDidLoad];
self.mapScrollView.delegate = self;
self.mapScrollView.minimumZoomScale = 1.0;
self.mapScrollView.maximumZoomScale = 4.0;
UIImage * myImage= [UIImage imageNamed:@"Background.png"]; //add your image here
[self.mapImageView setImage:myImage];
[self.mapImageView sizeToFit];
self.mapScrollView.contentSize = myImage.size;
}
Specify the imageView to zoom here
- (UIView*)viewForZoomingInScrollView:(UIScrollView *)scrollView
{
return self.mapImageView;
}
To avoid the strange behaviour of UIScrollView on zoomimg use this method
- (void)view:(UIView*)view setCenter:(CGPoint)centerPoint
{
CGRect viewFrame = view.frame;
CGPoint contentOffset = self.mapScrollView.contentOffset;
CGFloat x = centerPoint.x - viewFrame .size.width / 2.0;
CGFloat y = centerPoint.y - viewFrame .size.height / 2.0;
if(x < 0)
{
contentOffset.x = -x;
viewFrame .origin.x = 0.0;
}
else
{
viewFrame .origin.x = x;
}
if(y < 0)
{
contentOffset.y = -y;
viewFrame .origin.y = 0.0;
}
else
{
viewFrame .origin.y = y;
}
view.frame = viewFrame ;
self.mapScrollView.contentOffset = contentOffset;
}
Then call the above method on viewDidAppear
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
CGPoint centerPoint = CGPointMake(CGRectGetMidX(self.mapScrollView.bounds),
CGRectGetMidY(self.mapScrollView.bounds));
[self view:self.mapImageView setCenter:centerPoint];
}
have a look at this link if you need more clarification. I learned this technique from that link.
try with this
//At ViewDidLoad (OR whare you create your mapImageView)
UIPinchGestureRecognizer *pinchRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(scale:)];
[pinchRecognizer setDelegate:self];
[mapImageView addGestureRecognizer:pinchRecognizer];
mapImageView.userInteractionEnabled=YES;
-(void)scale:(id)sender {
[YourView bringSubviewToFront:[(UIPinchGestureRecognizer*)sender view]];
if([(UIPinchGestureRecognizer*)sender state] == UIGestureRecognizerStateEnded) {
lastScale = 1.0; //global float variable.
return;
}
CGFloat scale = 1.0 - (lastScale - [(UIPinchGestureRecognizer*)sender scale]);
CGAffineTransform currentTransform = [(UIPinchGestureRecognizer*)sender view].transform;
CGAffineTransform newTransform = CGAffineTransformScale(currentTransform, scale, scale);
[[(UIPinchGestureRecognizer*)sender view] setTransform:newTransform];
}
to do it without scrollView
, Add this Snippet to your class:
-(void) addGesturesTo : (UIImageView *) imageView{
// Register for double-finger dragging to pan the camera.
UIPinchGestureRecognizer* pinchGestureReconizer = [[UIPinchGestureRecognizer alloc] initWithTarget: self action: @selector(handlePich:)];
[imageView addGestureRecognizer:pinchGestureReconizer];
}
- (void) handlePich: (UIPinchGestureRecognizer *) pinchGestureRecognizer{
CGFloat scale = pinchGestureRecognizer.scale;
[[pinchGestureRecognizer view] setTransform:CGAffineTransformScale([pinchGestureRecognizer view].transform, scale, scale)];
pinchGestureRecognizer.scale = 1.0;
}
Now call addGesturesTo
with imageView
. As:
[self addGesturesTo:imageView];
To Do it with ScrollView: Follow These steps:
- add
scrollView
set delegate to self
- Add
imageView
inside scrolView
- implement
- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView;
in your class and return imageView