I am still working on an iPhone app called Cruzia and am now wondering why I am geting these two warnings, both in ViewController.m and three errors, all an Apple Mach-O Linker Error. If you can point me in the direction of some fixes I would be very appreciative. I have commented the warnings out below in a copy of my viewcontroller.m:
#import "CIAViewController.h"
@interface CIAViewController()
@end
@implementation CIAViewController
-(IBAction)press {
cruzia.hidden = 0;
textarea.hidden = 0;
playbtn.hidden = 1;
tutorialbtn.hidden = 1;
optionsbtn.hidden = 1;
trainingbtn.hidden = 1;
back.hidden = 0;
cruzia.text = @"Play";
textarea.text = @"Hello! You are playing the game of Cruzia!";
// declare defaults it is not declared elsewhere within your view controller
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
// The stringForKey method returns a String and not a Boolean value
// However, if you just want to check if a value exists then it is implied you are checking for existence
// If there is no value then it will return nil and statement will fail
// You had "== YES" outside of the parenthesis which is an illegal statement
if ([defaults stringForKey:kMusic]) {
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef =CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"click", CFSTR ("wav"), NULL);
UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID); }
}
-(IBAction)press2 {
cruzia.hidden = 0;
textarea.hidden = 0;
playbtn.hidden = 1;
tutorialbtn.hidden = 1;
optionsbtn.hidden = 1;
trainingbtn.hidden = 1;
back.hidden = 0;
cruzia.text = @"Tutorial";
textarea.text = @"Welcome! You are watching the Cruzia tutorial!";
// declare defaults it is not declared elsewhere within your view controller
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
// The stringForKey method returns a String and not a Boolean value
// However, if you just want to check if a value exists then it is implied you are checking for existence
// If there is no value then it will return nil and statement will fail
// You had "== YES" outside of the parenthesis which is an illegal statement
if ([defaults stringForKey:kMusic]) {
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef =CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"click", CFSTR ("WAV"), NULL);
UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID); }
}
-(IBAction)press3 {
cruzia.hidden = 0;
textarea.hidden = 0;
playbtn.hidden = 1;
tutorialbtn.hidden = 1;
optionsbtn.hidden = 1;
trainingbtn.hidden = 1;
back.hidden = 0;
cruzia.text = @"Options";
textarea.text = @"Hello! You have clicked Options. Sadly, you need to open Settngs and go to the Cruzia area to get most of the options of the game.";
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef =CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"click", CFSTR ("WAV"), NULL);
UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID);
}
-(IBAction)press4 {
cruzia.hidden = 0;
textarea.hidden = 0;
playbtn.hidden = 1;
tutorialbtn.hidden = 1;
optionsbtn.hidden = 1;
trainingbtn.hidden = 1;
back.hidden = 0;
cruzia.text = @"Training";
textarea.text = @"This is the training area. You can improve your Cruzia skills here!";
// declare defaults it is not declared elsewhere within your view controller
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
// The stringForKey method returns a String and not a Boolean value
// However, if you just want to check if a value exists then it is implied you are checking for existence
// If there is no value then it will return nil and statement will fail
// You had "== YES" outside of the parenthesis which is an illegal statement
if ([defaults stringForKey:kMusic]) {
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef =CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"click", CFSTR ("WAV"), NULL);
UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID); }
}
-(IBAction)press5 {
cruzia.hidden = 0;
textarea.hidden = 0;
playbtn.hidden = 0;
tutorialbtn.hidden = 0;
optionsbtn.hidden = 0;
trainingbtn.hidden = 0;
back.hidden = 1;
cruzia.text = @"Cruzia";
textarea.text = @"";
// declare defaults it is not declared elsewhere within your view controller
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
// The stringForKey method returns a String and not a Boolean value
// However, if you just want to check if a value exists then it is implied you are checking for existence
// If there is no value then it will return nil and statement will fail
// You had "== YES" outside of the parenthesis which is an illegal statement
if ([defaults stringForKey:kMusic]) {
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef =CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"click", CFSTR ("WAV"), NULL);
UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID); }
}
- (void)viewDidLoad
{
textarea.hidden = 1;
playbtn.hidden = 0;
tutorialbtn.hidden = 0;
optionsbtn.hidden = 0;
trainingbtn.hidden = 0;
back.hidden = 1;
cruzia.text = @"Cruzia";
[super viewDidLoad];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(updateSettings:)
name:
NSUserDefaultsDidChangeNotification object:nil];
[self setupDefaults];
}
- (void)viewDidUnload
{
[super viewDidUnload];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationDidFinishLaunchingNotification object:nil];
}
-(void) setupDefaults {
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSString *violenceValue = [defaults stringForKey:kViolenceMode];
if ( violenceValue == nil ) {
NSString *pathStr = [[NSBundle mainBundle] bundlePath];
NSString *settingsBundlePath = [pathStr stringByAppendingPathComponent:@"Settings.bundle"];
NSString *finalPath = [settingsBundlePath stringByAppendingPathComponent:@"Root.plist"];
NSDictionary *settingsDictionary = [NSDictionary dictionaryWithContentsOfFile:finalPath];
NSArray *prefSpecifierArray = [settingsDictionary objectForKey:@"PreferenceSpecifiers"];
NSString *isMusicOn, *isSoundOn;
NSDictionary *prefItem;
for (prefItem in prefSpecifierArray) {
NSString *keyValue = [prefItem objectForKey:@"Key"];
id defaultValue = [prefItem objectForKey:@"DeafultValue"];
if ([keyValue isEqualToString:kSound])
{
isSoundOn = defaultValue;
}
else if ([keyValue isEqualToString:kMusic])
{
isMusicOn = defaultValue;
}
NSDictionary *appDefaults = [NSDictionary dictionaryWithObjectsAndKeys: isSoundOn, kSound, isMusicOn, kMusic, nil];
[defaults registerDefaults:appDefaults];
[defaults synchronize];
}
}
}
@end
And here is a link to a screenshot of the place I am getting the other errors with the Debug and Output panels open.
Thanks again, -George