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问题:
Say we have:
Class Base
{
virtual void f(){g();};
virtual void g(){//Do some Base related code;}
};
Class Derived : public Base
{
virtual void f(){Base::f();};
virtual void g(){//Do some Derived related code};
};
int main()
{
Base *pBase = new Derived;
pBase->f();
return 0;
}
Which g()
will be called from Base::f()
? Base::g()
or Derived::g()
?
Thanks...
回答1:
The g of the derived class will be called. If you want to call the function in the base, call
Base::g();
instead. If you want to call the derived, but still want to have the base version be called, arrange that the derived version of g calls the base version in its first statement:
virtual void g() {
Base::g();
// some work related to derived
}
The fact that a function from the base can call a virtual method and control is transferred into the derived class is used in the template method design pattern. For C++, it's better known as Non-Virtual-Interface. It's widely used also in the C++ standard library (C++ stream buffers for example have functions pub...
that call virtual functions that do the real work. For example pubseekoff
calls the protected seekoff
). I wrote an example of that in this answer: How do you validate an object’s internal state?
回答2:
It is the Derived::g, unless you call g in Base's constructor. Because Base constructor is called before Derived object is constructed, Derived::g can not logically be called cause it might manipulate variables that has not been constructed yet, so Base::g will be called.
回答3:
pBase is a pointer to a base.
pBase = new Derived returns a pointer to a Derived - Derived is-a Base.
So pBase = new Derived is valid.
pBase references a Base, so it will look at Derived as if it were a Base.
pBase->f() will call Derive::f();
Then we see in the code that:
Derive::f() --> Base::f() --> g() - but which g??
Well, it calls Derive::g() because that is the g that pBase "points" to.
Answer: Derive::g()
回答4:
Well... I'm not sure this should compile. The following,
Base *pBase = new Derived;
is invalid unless you have:
Class Derived : public Base
Is it want you meant? If this is want you meant,
pBase->f();
Then the call stack would go like this:
Derived::f()
Base::f()
Derived::g()
回答5:
As you have defined g() to be virtual, the most derived g() will be looked up in the vtable of the class and called regardless of the type your code is currently accessing it.
See the C++ FAQ on virtual functions.
回答6:
Actually running your code shows that Derived::g() is called.
回答7:
I think you trying to invent Template Method Pattern
回答8:
The derived class' method will be called.
This is because of the inclusion of vtables within classes that have virtual functions and classes that override those functions. (This is also known as dynamic dispatch.) Here's what's really going on: a vtable is created for Base
and a vtable is created for Derived
, because there is only one vtable per class. Because pBase
is calling upon a function that is virtual and overrode, a pointer to the vtable for Derived
is called. Call it d_ptr
, also known as a vpointer:
int main()
{
Base *pBase = new Derived;
pBase->d_ptr->f();
return 0;
}
Now the d_ptr calls Derived::f()
, which calls Base::f()
, which then looks at the vtable to see what g()
to use. Because the vpointer only knows g()
in Derived
, that's the one we use. Therefore, Derived::g()
is called.