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问题:
I have some things for development - e.g mocks which I would like to not bloat my distributed build file with.
In RequireJS you can pass a config in a plugin file and conditonally require things in based on that.
For webpack there doesn't seem to be a way of doing this. Firstly to create a runtime config for an environment I have used resolve.alias to repoint a require depending on the environment, e.g:
// All settings.
var all = {
fish: 'salmon'
};
// `envsettings` is an alias resolved at build time.
module.exports = Object.assign(all, require('envsettings'));
Then when creating the webpack config I can dynamically assign which file envsettings
points to (i.e. webpackConfig.resolve.alias.envsettings = './' + env
).
However I would like to do something like:
if (settings.mock) {
// Short-circuit ajax calls.
// Require in all the mock modules.
}
But obviously I don't want to build in those mock files if the environment isn't mock.
I could possibly manually repoint all those requires to a stub file using resolve.alias again - but is there a way that feels less hacky?
Any ideas how I can do that? Thanks.
回答1:
You can use the define plugin.
I use it by doing something as simple as this in your webpack build file where env
is the path to a file that exports an object of settings:
// Webpack build config
plugins: [
new webpack.DefinePlugin({
ENV: require(path.join(__dirname, './path-to-env-files/', env))
})
]
// Settings file located at `path-to-env-files/dev.js`
module.exports = { debug: true };
and then this in your code
if (ENV.debug) {
console.log('Yo!');
}
It will strip this code out of your build file if the condition is false. You can see a working Webpack build example here.
回答2:
Not sure why the "webpack.DefinePlugin" answer is the top one everywhere for defining Environment based imports/requires.
The problem with that approach is that you are still delivering all those modules to the client -> check with webpack-bundle-analyezer for instance. And not reducing your bundle.js's size at all :)
So what really works well and much more logical is: NormalModuleReplacementPlugin
So rather than do a on_client conditional require -> just not include not needed files to the bundle in the first place
Hope that helps
回答3:
another way is using a JS file as a proxy
, and let that file load the module of interest in commonjs
, and export it as es2015 module
, like this:
// file: myModule.dev.js
module.exports = "this is in dev"
// file: myModule.prod.js
module.exports = "this is in prod"
// file: myModule.js
let loadedModule
if(WEBPACK_IS_DEVELOPMENT){
loadedModule = require('./myModule.dev.js')
}else{
loadedModule = require('./myModule.prod.js')
}
export const myString = loadedModule
Then you can use ES2015 module in your app normally:
// myApp.js
import { myString } from './store/myModule.js'
myString // <- "this is in dev"
回答4:
Use ifdef-loader
. In your source files you can do stuff like
/// #if ENV === 'production'
console.log('production!');
/// #endif
The relevant webpack
configuration is
const preprocessor = {
ENV: process.env.NODE_ENV || 'development',
};
const ifdef_query = require('querystring').encode({ json: JSON.stringify(preprocessor) });
const config = {
// ...
module: {
rules: [
// ...
{
test: /\.js$/,
exclude: /node_modules/,
use: {
loader: `ifdef-loader?${ifdef_query}`,
},
},
],
},
// ...
};
回答5:
I ended up using something similar to Matt Derrick' Answer, but was worried about two points:
- The complete config is injected every time I use
ENV
(Which is bad for large configs).
- I have to define multiple entry points because
require(env)
points to different files.
What I came up with is a simple composer which builds a config object and injects it to a config module.
Here is the file structure, Iam using for this:
config/
└── main.js
└── dev.js
└── production.js
src/
└── app.js
└── config.js
└── ...
webpack.config.js
The main.js
holds all default config stuff:
// main.js
const mainConfig = {
apiEndPoint: 'https://api.example.com',
...
}
module.exports = mainConfig;
The dev.js
and production.js
only hold config stuff which overrides the main config:
// dev.js
const devConfig = {
apiEndPoint: 'http://localhost:4000'
}
module.exports = devConfig;
The important part is the webpack.config.js
which composes the config and uses the DefinePlugin to generate a environment variable __APP_CONFIG__
which holds the composed config object:
const argv = require('yargs').argv;
const _ = require('lodash');
const webpack = require('webpack');
// Import all app configs
const appConfig = require('./config/main');
const appConfigDev = require('./config/dev');
const appConfigProduction = require('./config/production');
const ENV = argv.env || 'dev';
function composeConfig(env) {
if (env === 'dev') {
return _.merge({}, appConfig, appConfigDev);
}
if (env === 'production') {
return _.merge({}, appConfig, appConfigProduction);
}
}
// Webpack config object
module.exports = {
entry: './src/app.js',
...
plugins: [
new webpack.DefinePlugin({
__APP_CONFIG__: JSON.stringify(composeConfig(ENV))
})
]
};
The last step is now the config.js
, it looks like this (Using es6 import export syntax here because its under webpack):
const config = __APP_CONFIG__;
export default config;
In your app.js
you could now use import config from './config';
to get the config object.
回答6:
While this is not the best solution, it may work for some of your needs. If you want to run different code in node and browser using this worked for me:
if (typeof window !== 'undefined')
return
}
//run node only code now
回答7:
Use envirnment variables to create dev and prod deployments:
https://webpack.js.org/guides/environment-variables/