Probably a simple settings question, but I can't seem to find the setting. Running Xamarin Studio 3 with an iOS project. When I hit Run (the play symbol), the app builds and deploys. But the app doesn't start and I have to start it manually. It's the same on three phones and two iPads so it must be a setting in Xamarin Studio or on the Mac itself.
The message is as follows:
"Waiting for debugger to connect... The application has been build and uploaded, or is already up to date".
I then manually have to start the app, the debugger connects and all is well. Not a bug problem, but something I would like to know the cause of. :)
Thanks
Johan
There is new type of issue which looks exact the same. Just in case, here is a solution which worked well for me.
Problem:
Can't debug. It says wrong "Provisioning profile"!
What you do:
You keep changing "configuration", "platform", "identity" and "Provisioning profile" using "iOS Bundle
Profile" tab, because issue says it is a wrong Provisioning profile, but nothing helps.
What really happens:
Nothing. For some reason Xamarin extension doesn't save changes to the project file
Solution:
Find your *.csproj file and open it in text editor (I hope you are using notepad++). Find and delete <CodesignKey>
and <CodesignProvision>
sections. Save. Reload solution in Visual Studio and if you satisfied with the result - hit "Like" button :-)
The solution was simple. I had the wrong provisioning profile under Bundle signing in the project setting. Setting all to Automatic resolved the issue.