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问题:
I'd like to create a google map component that work like that :
https://jsfiddle.net/gvvy5vxz/2/
It's based on this : https://developers.google.com/maps/documentation/javascript/examples/overlay-simple
I'm new to typescript and i'm stuck with the prototype implementation, specially with this JS snippet:
USGSOverlay.prototype = new google.maps.OverlayView();
USGSOverlay(bounds, image, map) {
// Initialize all properties.
this.bounds_ = bounds;
this.image_ = image;
this.map_ = map;
// Define a property to hold the image's div. We'll
// actually create this div upon receipt of the onAdd()
// method so we'll leave it null for now.
this.div_ = null;
// Explicitly call setMap on this overlay.
this.setMap(map);
}
I have no clue how to translate that in a typescript way and how to declare things properly.
I guess I should create a class USGSOverlay that extends google.maps.OverlayView but it doesn't work.
class USGSOverlay extends google.maps.OverlayView{
bounds_;
image_;
map_;
div_;
constructor(bounds, image, map){
// Initialize all properties.
this.bounds_ = bounds;
this.image_ = image;
this.map_ = map;
// Define a property to hold the image's div. We'll
// actually create this div upon receipt of the onAdd()
// method so we'll leave it null for now.
this.div_ = null;
// Explicitly call setMap on this overlay.
this.setMap(map);
}
}
This my working base component. It creates a simple map inside #map:
import { Component } from '@angular/core';
declare const google: any;
/*
/* Component Map
*/
@Component({
selector: 'map',
template: `
<div id="map"></div>
`,
styles: [
`#map{ width:100%; height:100%; position: absolute; width:100%; height:100%; top:0; left:0;}`
],
})
export class MapComponent {
ngOnInit(){
google.maps.event.addDomListener(window, 'load', this.initMap);
}
initMap() {
const map = new google.maps.Map(document.getElementById('map'), {
zoom: 11,
center: {lat: 62.323907, lng: -150.109291},
mapTypeId: google.maps.MapTypeId.SATELLITE
});
const bounds = new google.maps.LatLngBounds(
new google.maps.LatLng(62.281819, -150.287132),
new google.maps.LatLng(62.400471, -150.005608));
}
}
回答1:
Here is what worked for me (using ionic 2):
Use these commands:
npm install typings --global
typings install dt~google.maps --global --save
typings install google.maps --global
Add "typings/*.d.ts" in your tsconfig.json:
"include": [
"src/**/*.ts",
"typings/*.d.ts"
]
Here is the TypeScript code:
import { Component, ViewChild, ElementRef } from '@angular/core';
import { NavController } from 'ionic-angular';
// import typings
import { } from '@types/googlemaps';
/*
/* Component Map
*/
@Component({
selector: 'page-overlay',
templateUrl: 'overlay.html'
})
export class OverlayPage {
@ViewChild('map') mapElement: ElementRef;
map: any;
// weird syntax, I know, but it works
constructor(public navCtrl: NavController) {
}
USGSOverlay = class extends google.maps.OverlayView {
bounds_: any;
image_: any;
map_: any;
div_: any;
constructor(bounds, image, private map) {
super();
// Initialize all properties.
this.bounds_ = bounds;
this.image_ = image;
this.map_ = map;
// Define a property to hold the image's div. We'll
// actually create this div upon receipt of the onAdd()
// method so we'll leave it null for now.
this.div_ = null;
// Explicitly call setMap on this overlay.
this.setMap(map);
this.set
}
/**
* onAdd is called when the map's panes are ready and the overlay has been
* added to the map.
*/
onAdd() {
const div = document.createElement('div');
div.style.borderStyle = 'none';
div.style.borderWidth = '0px';
div.style.position = 'absolute';
// Create the img element and attach it to the div.
const img = document.createElement('img');
img.src = this.image_;
img.style.width = '100%';
img.style.height = '100%';
img.style.position = 'absolute';
div.appendChild(img);
this.div_ = div;
// Add the element to the "overlayLayer" pane.
const panes = this.getPanes();
panes.overlayLayer.appendChild(div);
};
draw() {
// We use the south-west and north-east
// coordinates of the overlay to peg it to the correct position and size.
// To do this, we need to retrieve the projection from the overlay.
const overlayProjection = this.getProjection();
// Retrieve the south-west and north-east coordinates of this overlay
// in LatLngs and convert them to pixel coordinates.
// We'll use these coordinates to resize the div.
const sw = overlayProjection.fromLatLngToDivPixel(this.bounds_.getSouthWest());
const ne = overlayProjection.fromLatLngToDivPixel(this.bounds_.getNorthEast());
// Resize the image's div to fit the indicated dimensions.
const div = this.div_;
div.style.left = sw.x + 'px';
div.style.top = ne.y + 'px';
div.style.width = (ne.x - sw.x) + 'px';
div.style.height = (sw.y - ne.y) + 'px';
};
// The onRemove() method will be called automatically from the API if
// we ever set the overlay's map property to 'null'.
onRemove() {
this.div_.parentNode.removeChild(this.div_);
this.div_ = null;
};
};
ngOnInit() {
this.loadMap();
var bounds = new google.maps.LatLngBounds(
new google.maps.LatLng(62.281819, -150.287132),
new google.maps.LatLng(62.400471, -150.005608));
// The photograph is courtesy of the U.S. Geological Survey.
var srcImage = 'https://developers.google.com/maps/documentation/' +
'javascript/examples/full/images/talkeetna.png';
const overlay = new this.USGSOverlay(bounds, srcImage, this.map);
//overlay.setMap(this.map);
}
ionViewDidLoad() {
this.loadMap();
var bounds = new google.maps.LatLngBounds(
new google.maps.LatLng(62.281819, -150.287132),
new google.maps.LatLng(62.400471, -150.005608));
// The photograph is courtesy of the U.S. Geological Survey.
var srcImage = 'https://developers.google.com/maps/documentation/' +
'javascript/examples/full/images/talkeetna.png';
const overlay = new this.USGSOverlay(bounds, srcImage, this.map);
//overlay.setMap(this.map);
}
loadMap() {
let latLng = new google.maps.LatLng(62.323907, -150.109291);
var mapOptions = {
zoom :15,
center : latLng,
enableHighAccuracy: true,
timeout: 5000,
maximumAge: 0
};
this.map = new google.maps.Map(this.mapElement.nativeElement, mapOptions);
}
}
回答2:
I was on the good way it works...
import { Component } from '@angular/core';
declare const google: any;
class USGSOverlay extends google.maps.OverlayView{
bounds_;
image_;
map_;
div_;
constructor(bounds, image, map){
// Initialize all properties.
this.bounds_ = bounds;
this.image_ = image;
this.map_ = map;
// Define a property to hold the image's div. We'll
// actually create this div upon receipt of the onAdd()
// method so we'll leave it null for now.
this.div_ = null;
// Explicitly call setMap on this overlay.
this.setMap(map);
}
/**
* onAdd is called when the map's panes are ready and the overlay has been
* added to the map.
*/
onAdd(){
const div = document.createElement('div');
div.style.borderStyle = 'none';
div.style.borderWidth = '0px';
div.style.position = 'absolute';
// Create the img element and attach it to the div.
const img = document.createElement('img');
img.src = this.image_;
img.style.width = '100%';
img.style.height = '100%';
img.style.position = 'absolute';
div.appendChild(img);
this.div_ = div;
// Add the element to the "overlayLayer" pane.
const panes = this.getPanes();
panes.overlayLayer.appendChild(div);
};
draw(){
// We use the south-west and north-east
// coordinates of the overlay to peg it to the correct position and size.
// To do this, we need to retrieve the projection from the overlay.
const overlayProjection = this.getProjection();
// Retrieve the south-west and north-east coordinates of this overlay
// in LatLngs and convert them to pixel coordinates.
// We'll use these coordinates to resize the div.
const sw = overlayProjection.fromLatLngToDivPixel(this.bounds_.getSouthWest());
const ne = overlayProjection.fromLatLngToDivPixel(this.bounds_.getNorthEast());
// Resize the image's div to fit the indicated dimensions.
const div = this.div_;
div.style.left = sw.x + 'px';
div.style.top = ne.y + 'px';
div.style.width = (ne.x - sw.x) + 'px';
div.style.height = (sw.y - ne.y) + 'px';
};
// The onRemove() method will be called automatically from the API if
// we ever set the overlay's map property to 'null'.
onRemove(){
this.div_.parentNode.removeChild(this.div_);
this.div_ = null;
};
};
/*
/* Component Map
*/
@Component({
selector: 'map',
template: `
<div id="map"></div>
`,
styles: [
`#map{ width:100%; height:100%; position: absolute; width:100%; height:100%; top:0; left:0;}`
],
})
export class MapComponent {
overlay;
ngOnInit(){
google.maps.event.addDomListener(window, 'load', this.initMap);
}
initMap() {
const map = new google.maps.Map(document.getElementById('map'), {
zoom: 11,
center: {lat: 62.323907, lng: -150.109291},
mapTypeId: google.maps.MapTypeId.SATELLITE
});
const bounds = new google.maps.LatLngBounds(
new google.maps.LatLng(62.281819, -150.287132),
new google.maps.LatLng(62.400471, -150.005608));
// The photograph is courtesy of the U.S. Geological Survey.
const srcImage = 'https://developers.google.com/maps/documentation/' +
'javascript/examples/full/images/talkeetna.png';
// The custom USGSOverlay object contains the USGS image,
// the bounds of the image, and a reference to the map.
this.overlay = new USGSOverlay(bounds, srcImage, map);
}
}
回答3:
I also had loads of trouble with this but eventually came right. It's vital that the google maps script is pre-loaded (I loaded mine in my route resolver) otherwise you'll get a 'google' is not defined error. See here on how I installed typings and imported the library.
As for the syntax, I ended up using an inner class for this. This is because, if it's a top-level class WebPack attempts (unsuccessfully) to find the google maps library at compile time:
// import typings
import {} from '@types/googlemaps';
@Component({...})
export class MapComponent implements OnInit {
// weird syntax, I know, but it works
USGSOverlay = class extends google.maps.OverlayView {
constructor(bounds, image, private map){
super();
...
this.setMap(this.map);
}
onAdd(){...}
draw(){...}
}
ngOnInit() {
const overlay = new this.Overlay(bounds, image, map);
}
}
回答4:
As my code loads google maps API asynchronously, the above answers did not work for me.
My problem was typescript use google variable before loaded google API.
Here is a solution I found.
To see async map loader code, see Load Google Maps JS API in component [Angular]
service
//map.service.ts
import { Injectable } from '@angular/core';
...
declare var google;
export let MyOverlay; // declare and use this from other ts file
@Injectable({ providedIn: 'root' })
export class MapService {
private static promise;
map: any;
public static load() {
if (!MapService.promise) {
MapService.promise = new Promise((resolve) => {
//load google api asynchronously
});
}
return MapService.promise;
}
async initMap(gmapElement, lat = -33.92, lng = 151.25) {
return MapService.load()
.then((gapi) => {
//map init
this.map = new google.maps.Map(gmapElement.nativeElement, {
//map options
})
/*** before init MyOverlay,
1. Google API should be loaded
2. AFTER MAP init(rendering), Overlay Object has Projection to calculate Overlay location
***/
this.initMyOverlay()
})
.catch(console.log)
}
initMyOverlay(){
class MyOverlayCls extends google.maps.OverlayView {
//omitted for code readability
}
MyOverlay = MyOverlayCls ; //assign class to variable
}
}
component
//map.component.ts
import { MapService, MyOverlay} from 'map.service';
...
@ViewChild('gmap') gmapElement: any
...
ngOnInit() {
console.log("maps init")
this.mapSvc.initMap(this.gmapElement).then(_ => {
//At this time, google API has been loaded and assigned MyOverlay as MyOverlayCls
let overlay= new MyOverlay(...)
})
回答5:
In my case, i can not have an inner-class in the same class responsible for loading map. It took me sometime to figure out how to do it.
This is how i did it
export class mapTextOverlayService {
//Overlay is creatd in an inner-class because if it is at top-level class google maps library may not be available at the class load time
mapTextOverlay = class extends google.maps.OverlayView {
pos_;
text_;
map_;
div_;
constructor(pos, text, map) {
super();
// Initialize all properties.
this.pos_ = pos;
this.text_ = text;
this.map_ = map;
// Define a property to hold the text's div. We'll
// actually create this div upon receipt of the onAdd()
// method so we'll leave it null for now.
this.div_ = null;
// Explicitly call setMap on this overlay.
this.setMap(map);
}
/**
* onAdd is called when the map's panes are ready and the overlay has been
* added to the map.
*/
onAdd() {
const div = document.createElement('div');
div.style.borderStyle = 'none';
div.style.borderWidth = '0px';
div.style.position = 'absolute';
div.innerHTML = this.text_;
this.div_ = div;
// Add the element to the "overlayLayer" pane.
const panes = this.getPanes();
panes.overlayLayer.appendChild(div);
};
draw() {
// We are using bounds centre to peg it to the correct position.
// To do this, we need to retrieve the projection from the overlay.
const overlayProjection = this.getProjection();
// Convert the centre coordinates of this overlay from LatLngs to pixel coordinates.
// We'll use these coordinates to provide the dimensions of div.
const pixelPos = overlayProjection.fromLatLngToDivPixel(this.pos_);
const div = this.div_;
div.style.left = pixelPos.x + 'px';
div.style.top = pixelPos.y + 'px';
};
// The onRemove() method will be called automatically from the API if
// we ever set the overlay's map property to 'null'.
onRemove() {
this.div_.parentNode.removeChild(this.div_);
this.div_ = null;
};
onHide() {
if (this.div_) {
this.div_.style.visibility = 'hidden';
}
};
}
createMapTextOverlay(pos, text, map) {
return new this.mapTextOverlay(pos, text, map);
}
};
And then in the component where i want to create a text overlay:
let mtos = new mapTextOverlayService();
let label = mtos.createMapTextOverlay(boundsCenter, description, this.map.mapobject);