Where is a Mac Application's NSUserDefaults Da

2019-01-21 00:35发布

问题:

I am using NSUserDefaults to store some data in my application.

NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
[prefs setObject:@"dummy string" forKey:@"lastValue"];
[prefs synchronize];

For testing purposes I need to see the System Preferences plist file where my NSUserDefaults data is saving on the Mac.

I know where the iOS application user defaults are stored, but I don't know about mac application. Where is a Mac Application's NSUserDefaults Data Stored?

回答1:

They can be found in more than one place:

~/Library/Preferences/com.example.myapp.plist
~/Library/SyncedPreferences/com.example.myapp.plist

and if sandboxed

~/Library/Containers/com.example.myapp/Data/Library/Preferences/com.example.myapp.plist
~/Library/Containers/com.example.myapp/Data/Library/SyncedPreferences/com.example.myapp.plist


回答2:

In ~/Library/Preferences/com.example.myapp.plist.



回答3:

(Xcode 7.3.1,macOS 10.11.6)

For Additional,if you are using App Groups

    if let prefs = NSUserDefaults(suiteName: "group.groupApps")  {
       ...
    }

plist file will be here:

~/Library/Group Containers/group. groupApps/Library/Preferences/group.groupApps.plist



回答4:

On Sierra, I found the data here: ~/Library/Application Support/.



回答5:

One more possible location for these data comes into play when trying things out in a Playground. I was experimenting with UserDefaults in a Playground, using XCode 8.3 and Swift 3, and wanted to see the resulting plist file. After some detective work (UserDefaults files have the bundle identifier in the filename and calling Bundle.main.bundleIdentifier in a Playground gives the XCode identifier) I found to my great surprise that the UserDefaults data was added to:

~/Library/Preferences/com.apple.dt.Xcode

In other words, keys and values are added to the XCode preferences file! I double-checked by coming up with very unlikely strings for the keys and they were indeed added there. I did not have the courage to try using some keys that were already in use by XCode but caution seems good here.