I ran into a problem yesterday when my application was rejected. Apparently the images are not being displayed on the actual Apple Watch, however they are being displayed in the simulator. I even tried resetting the simulator and can't replicate the problem that occurred for the apple employee. So I am just wondering what the correct way to add/display images on the apple watch is, such so that they will be displayed properly on the actual hard device?
Code:
.h
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageHeliLeft;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageHeliRight;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageHeliCenter;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsTL;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsTM;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsTR;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsML;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsMM;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsMR;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsBL;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsBM;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsBR;
.m When I actually set an image programmatically
[self.imageHeliLeft setImageNamed:@"helicopter_1"];
Other wise I used the interface builder to set the image