I'm creating some circles using Raphael. When a user clicks a button, I want to animate these circles (by growing their radius). How do I do this?
For example, here's my example code:
<!DOCTYPE html>
<html>
<head>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="raphael.js"></script>
<script type="text/javascript">
$(function() {
var paper = new Raphael("canvas_container", 300, 150);
paper.circle(50, 75, 30);
paper.circle(150, 75, 30);
$("button").click(function() {
$("circle").each(function(i) {
this.animate({ r: 100 }, 500); // Doesn't work.
});
});
});
</script>
</head>
<body>
<div id="canvas_container"></div>
<button>Click me to animate the circles</button>
</body>
</html>
[In general, I'm not clear what is the difference between the following two variables:
var c = paper.circle(50, 75, 30); // Raphael circle
$("circle").first(); // using jQuery to grab that Raphael circle
Is the jQuery object a wrapper around the Raphael circle?]
Reading through the Raphaël Reference, it seems that you can do this using Raphaël's own Event methods
circle.click(function (event) {
this.animate({ r: 100 }, 500);
});
The same part of the documentation also notes that you can use libraries like jQuery, but you have to pass in the node, like this:
$(circle.node)
Where circle is the object returned from the paper.circle
call.
In your case, however, I think the following code will work:
var paper = new Raphael("canvas_container", 300, 150),
circles = [];
circles.push(paper.circle(50, 75, 30));
circles.push(paper.circle(150, 75, 30));
$("button").click(function() {
$.each(circles, function(i, c){
c.animate({ r: 100 }, 500);
});
});
Your selector "circle" isn't targeting anything - there's no circle element for you to target. However, you could do this:
circle1 = paper.circle(50, 75, 30);
circle2 = paper.circle(150, 75, 30);
$("button").click(function() {
circle1.animate({ r: 100 }, 500);
circle2.animate({ r: 100 }, 500);
});
I couldn't tell you if you can animate() the circles based on the radius, but at the very least this gives you a jQuery object to work with.