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问题:
A Measured value consists of (typically nonnegative) floating-point number and unit-of-measure. The point is to represent real-world quantities, and the rules that govern them. Here's an example:
scala> val oneinch = Measure(1.0, INCH)
oneinch : Measure[INCH] = Measure(1.0)
scala> val twoinch = Measure(2.0, INCH)
twoinch : Measure[INCH] = Measure(2.0)
scala> val onecm = Measure(1.0, CM)
onecm : Measure[CM] = Measure(1.0)
scala> oneinch + twoinch
res1: Measure[INCH] = Measure(3.0)
scala> oneinch + onecm
res2: Measure[INCH] = Measure(1.787401575)
scala> onecm * onecm
res3: Measure[CMSQ] = Measure(1.0)
scala> onecm * oneinch
res4: Measure[CMSQ] = Measure(2.54)
scala> oncem * Measure(1.0, LITER)
console>:7: error: conformance mismatch
scala> oneinch * 2 == twoinch
res5: Boolean = true
Before you get too excited, I haven't implemented this, I just dummied up a REPL session. I'm not even sure of the syntax, I just want to be able to handle things like adding Measured quantities (even with mixed units), multiplying Measured quantities, and so on, and ideally, I like Scala's vaunted type-system to guarantee at compile-time that expressions make sense.
My questions:
- Is there extant terminology for this problem?
- Has this already been done in Scala?
- If not, how would I represent concepts like "length" and "length measured in meters"?
- Has this been done in some other language?
A $330-million Mars probe was lost because the contractor was using yards and pounds and NASA was using meters and newtons. A Measure library would have prevented the crash.
回答1:
Well, this functionality exists in Java, meaning you can use it directly in Scala.
jsr-275, which was moved to google code. jscience implements the spec. Here's a good introduction. If you want a better interface, I'd use this as a base and build a wrapper around it.
回答2:
F# has support for it, see for example this link for an introduction. There has been some work done in Scala on Units, for example here and here. There is a Scala compiler plugin as well, as described in this blog post. I briefly tried to install it, but using Scala 2.8.1, I got an exception when I started up the REPL, so I'm not sure whether this plugin is actively maintained at the moment.
回答3:
Your question is fully answered with one word. You can thank me later.
FRINK. http://futureboy.us/frinkdocs/
回答4:
FYI, I have developed a Scalar class in Scala to represent physical units. I am currently using it for my R&D work in air traffic control, and it is working well for me. It does not check for unit consistency at compile time, but it checks at run time. I have a unique scheme for easily substituting it with basic numeric types for efficiency after the application is tested. You can find the code and the user guide at
http://russp.us/scalar-scala.htm
Here is the summary from the website:
Summary-- A Scala class was designed to represent physical scalars and to eliminate errors involving implicit physical units (e.g., confusing radians and degrees). The standard arithmetic operators are overloaded to provide syntax identical to that for basic numeric types. The Scalar class itself does not define any units but is part of a package that includes a complete implementation of the standard metric system of units and many common non-metric units. The scalar package also allows the user to define a specialized or reduced set of physical units for any particular application or domain. Once an application has been developed and tested, the Scalar class can be switched off at compile time to achieve the execution efficiency of operations on basic numeric types, which are an order of magnitude faster. The scalar class can also be used for discrete units to enforce type checking of integer counts, thereby enhancing the static type checking of Scala with additional dynamic type checking.
回答5:
Let me clarify my previous post. I should have said, "These kinds of errors ["meter/yard conversion errors"] are automatically AVOIDED (not "handled") by simply using my Scalar class. All unit conversions are done automatically. That's the easy part.
The harder part is the checking for unit inconsistencies, such as adding a length to a velocity. This is where the issue of dynamic vs. static type checking comes up. I agree that static checking is generally preferable, but only if it can be done without sacrificing usability and convenience.
I have seen at least two "projects" for static checking of units, but I have never heard of anyone actually using them for real work. If someone knows of a case where they were used, please let me know. Until you use software for real work, you don't know what sorts of issues will come up.
As I wrote above, I am currently using my Scalar class (http://russp.us/scalar-scala.htm) for my R&D work in ATC. I've had to make many tweaks along the way for usability and convenience, but it is working well for me. I would be willing to consider a static units implementation if a proven one comes along, but for now I feel that I have essentially 99% of the value of such a thing. Hey, the vast majority of scientists and engineers just use "Doubles," so cut me some slack!
回答6:
"Yeah, ATC software with run-time type checking? I can see headlines now: "Flight 34 Brought Down By Meter/Yard Conversion"."
Sorry, but you don't know what you're talking about. ATC software is tested for years before it is deployed. That is enough time to catch unit inconsistency errors.
More importantly, meter/yard conversions are not even an issue here. These kinds of errors are automatically handled simply by using my Scalar class. For those kinds of errors, you need neither static nor dynamic checking. The issue of static vs. dynamic checking comes up only for unit inconsistencies, as in adding length to time. These kinds of errors are less common and are typically caught with dynamic checking on the first test run.
By the way, the interface here is terrible.