C# - Are Parallel.Invoke and Parallel.ForEach esse

2020-02-27 04:55发布

问题:

And by "same thing" I mean do these two operations basically do the same work, and it just boils down to which one is more convenient to call based on what you have to work with? (i.e. a list of delegates or a list of things to iterate over)? I've been searching MSDN, StackOverflow, and various random articles but I have yet to find a clear answer for this.

EDIT: I should have been clearer; I am asking if the two methods do the same thing because if they do not, I would like to understand which would be more efficient.

Example: I have a list of 500 key values. Currently I use a foreach loop that iterates through the list (serially) and performs work for each item. If I want to take advantage of multiple cores, should I simply use Parallel.ForEach instead? let's say for arguments's sake that I had an array of 500 delegates for those 500 tasks - would the net effect be any different calling Parallel.Invoke and giving it a list of 500 delegates?

Many thanks in advance!

回答1:

Parallel.ForEach goes through the list of elements and can perform some task on the elements of the array.

eg.

Parallel.ForEach(val, (array) => Sum(array));

Parallel.Invoke can invoke many functions in parallel.

eg.

Parallel.Invoke(
() => doSum(array),
() => doAvg(array),
() => doMedian(array));

As from the example above, you can see that they are different in functionality. ForEach iterates through a List of elements and performs one task on each element in parallel, while Invoke can perform many tasks in parallel on a single element.



回答2:

Parallel.Invoke and Parallel.ForEach (when used to execute Actions) function the same, although yes one specifically wants the collection to be an Array. Consider the following sample:

List<Action> actionsList = new List<Action>
            {
                () => Console.WriteLine("0"),
                () => Console.WriteLine("1"),
                () => Console.WriteLine("2"),
                () => Console.WriteLine("3"),
                () => Console.WriteLine("4"),
                () => Console.WriteLine("5"),
                () => Console.WriteLine("6"),
                () => Console.WriteLine("7"),
                () => Console.WriteLine("8"),
                () => Console.WriteLine("9"),
            };

            Parallel.ForEach<Action>(actionsList, ( o => o() ));

            Console.WriteLine();

            Action[] actionsArray = new Action[]
            {
                () => Console.WriteLine("0"),
                () => Console.WriteLine("1"),
                () => Console.WriteLine("2"),
                () => Console.WriteLine("3"),
                () => Console.WriteLine("4"),
                () => Console.WriteLine("5"),
                () => Console.WriteLine("6"),
                () => Console.WriteLine("7"),
                () => Console.WriteLine("8"),
                () => Console.WriteLine("9"),
            };

            Parallel.Invoke(actionsArray);

            Console.ReadKey();

This code produces this output on one Run. It's output is generally in a different order every time.

0 5 1 6 2 7 3 8 4 9

0 1 2 4 5 6 7 8 9 3



回答3:

I'm trying to find a good way of phrasing it; but they are not the same thing.

The reason is, Invoke works on an Array of Action and ForEach works on a List (specifically an IEnumerable) of Action; Lists are significantly different to Arrays in mechanics although they expose the same sort of basic behaviour.

I can't say what the difference actually entails because I don't know, so please don't accept this an an answer (unless you really want too!) but I hope it jogs someones memory as to the mechanisms.

+1 for a good question too.

Edit; It just occurred to me that there is another answer too; Invoke can work on a dynamic list of Actions; but Foreach can work with a Generic IEnumerable of Actions and gives you the ability to use conditional logic, Action by Action; so you could test a condition before saying Action.Invoke() in each Foreach iteration.