I'm trying to create a basic following algorithm using Swift and Firebase. My current implementation is the following:
static func follow(user: FIRUser, userToFollow: FIRUser) {
database.child("users").child(user.uid).observeSingleEventOfType(.Value, withBlock: { (snapshot) in
var dbFollowing: NSMutableArray! = snapshot.value!["Following"] as! NSMutableArray!
dbFollowing?.addObject(userToFollow.uid)
self.database.child("users/"+(user.uid)+"/").updateChildValues(["Following":dbFollowing!])
//add user uid to userToFollows followers array in similar way
}) { (error) in
print("follow - data could not be retrieved - EXCEPTION: " + error.localizedDescription)
}
}
This retrieves the array of from Firebase node Following
, adds the uid of userToFollow
, and posts the new array to node Following
. This has a few problems:
- It is not synchronized so if it is called at the same time on two devices one array will overwrite the other and followers will not be saved.
- If there are no followers it cannot deal with a nil array, the program will crash (not the main concern, I can probably address with optionals).
I was wondering what the best practice might be to created a synchronized array of uid/tokens for user followers or post likes. I found the following links, but none seem to directly address my problem and seem to carry other problems with it. I figured it would be wise to ask the community with experience instead of Frankensteining a bunch of solutions together.
https://firebase.googleblog.com/2014/05/handling-synchronized-arrays-with-real.html https://firebase.google.com/docs/database/ios/save-data (the save data as transaction section)
Thanks for your help!