可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试):
问题:
I'm new to gesture recognizers so maybe this question sounds silly: I'm assigning tap gesture recognizers to a bunch of UIViews. In the method is it possible to find out which of them was tapped somehow or do I need to find it out using the point that was tapped on screen?
for (NSUInteger i=0; i<42; i++) {
float xMultiplier=(i)%6;
float yMultiplier= (i)/6;
float xPos=xMultiplier*imageWidth;
float yPos=1+UA_TOP_WHITE+UA_TOP_BAR_HEIGHT+yMultiplier*imageHeight;
UIView *greyRect=[[UIView alloc]initWithFrame:CGRectMake(xPos, yPos, imageWidth, imageHeight)];
[greyRect setBackgroundColor:UA_NAV_CTRL_COLOR];
greyRect.layer.borderColor=[UA_NAV_BAR_COLOR CGColor];
greyRect.layer.borderWidth=1.0f;
greyRect.userInteractionEnabled=YES;
[greyGridArray addObject:greyRect];
[self.view addSubview:greyRect];
NSLog(@"greyGrid: %i: %@", i, greyRect);
//make them touchable
UITapGestureRecognizer *letterTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(highlightLetter)];
letterTapRecognizer.numberOfTapsRequired = 1;
[greyRect addGestureRecognizer:letterTapRecognizer];
}
回答1:
Define your target selector(highlightLetter:
) with argument as
UITapGestureRecognizer *letterTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(highlightLetter:)];
Then you can get view by
- (void)highlightLetter:(UITapGestureRecognizer*)sender {
UIView *view = sender.view;
NSLog(@"%d", view.tag);//By tag, you can find out where you had tapped.
}
回答2:
Its been a year asking this question but still for someone.
While declaring the UITapGestureRecognizer
on a particular view assign the tag as
UITapGestureRecognizer *tapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(gestureHandlerMethod:)];
[yourGestureEnableView addGestureRecognizer:tapRecognizer];
yourGestureEnableView.tag=2;
and in your handler do like this
-(void)gestureHandlerMethod:(UITapGestureRecognizer*)sender {
if(sender.view.tag == 2) {
// do something here
}
}
回答3:
Here is an update for Swift 3 and an addition to Mani's answer. I would suggest using sender.view
in combination with tagging UIViews (or other elements, depending on what you are trying to track) for a somewhat more "advanced" approach.
- Adding the UITapGestureRecognizer to e.g. an UIButton (you can add this to UIViews etc. as well) Or a whole bunch of items in an array with a for-loop and a second array for the tap gestures.
let yourTapEvent = UITapGestureRecognizer(target: self, action: #selector(yourController.yourFunction))
yourObject.addGestureRecognizer(yourTapEvent) // adding the gesture to your object
Defining the function in the same testController (that's the name of your View Controller). We are going to use tags here - tags are Int IDs, which you can add to your UIView with yourButton.tag = 1
. If you have a dynamic list of elements like an array you can make a for-loop, which iterates through your array and adds a tag, which increases incrementally
func yourFunction(_ sender: AnyObject) {
let yourTag = sender.view!.tag // this is the tag of your gesture's object
// do whatever you want from here :) e.g. if you have an array of buttons instead of just 1:
for button in buttonsArray {
if(button.tag == yourTag) {
// do something with your button
}
}
}
The reason for all of this is because you cannot pass further arguments for yourFunction when using it in conjunction with #selector.
If you have an even more complex UI structure and you want to get the parent's tag of the item attached to your tap gesture you can use let yourAdvancedTag = sender.view!.superview?.tag
e.g. getting the UIView's tag of a pressed button inside that UIView; can be useful for thumbnail+button lists etc.
回答4:
Use this code in Swift
func tappGeastureAction(sender: AnyObject) {
if let tap = sender as? UITapGestureRecognizer {
let point = tap.locationInView(locatedView)
if filterView.pointInside(point, withEvent: nil) == true {
// write your stuff here
}
}
}
回答5:
in swift it quite simple
Write this code in ViewDidLoad() function
let tap = UITapGestureRecognizer(target: self, action: #selector(tapHandler(gesture:)))
tap.numberOfTapsRequired = 2
tapView.addGestureRecognizer(tap)
The Handler Part this could be in viewDidLoad or outside the viewDidLoad, batter is put in extension
@objc func tapHandler(gesture: UITapGestureRecognizer) {
currentGestureStates.text = "Double Tap"
}
here i'm just testing the code by printing the output
if you want to make an action you can do whatever you want
or more practise and read
回答6:
you can use
- (void)highlightLetter:(UITapGestureRecognizer*)sender {
UIView *view = sender.view;
NSLog(@"%d", view.tag);
}
view will be the Object in which the tap gesture was recognised
回答7:
You can also use "shouldReceiveTouch" method of UIGestureRecognizer
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch: (UITouch *)touch {
UIView *view = touch.view;
NSLog(@"%d", view.tag);
}
Dont forget to set delegate of your gesture recognizer.
回答8:
You should amend creation of the gesture recogniser to accept parameter (add colon ':')
UITapGestureRecognizer *letterTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(highlightLetter:)];
And in your method highlightLetter: you can access the view attached to recogniser:
-(IBAction) highlightLetter:(UITapGestureRecognizer*)recognizer
{
UIView *view = [recognizer view];
}
回答9:
Typical 2019 example
Say you have a FaceView
which is some sort of image. You're going to have many of them on screen (or, in a collection view, table, stack view or other list).
In the class FaceView
you will need a variable "index"
class FaceView: UIView {
var index: Int
so that each FaceView can be self-aware of "which" face it is on screen.
So you must add var index: Int
to the class in question.
So you are adding many FaceView to your screen ...
let f = FaceView()
f.index = 73
.. you add f to your stack view, screen, or whatever.
You now add a click to f
f.addGestureRecognizer(UITapGestureRecognizer(target: self,
action: #selector(tapOneOfTheFaces)))
Here's the secret:
@objc func tapOneOfTheFaces(_ sender: UITapGestureRecognizer) {
if let tapped = sender.view as? CirclePerson {
print("we got it: \(tapped.index)")
You now know "which" face was clicked in your table, screen, stack view or whatever.
It's that easy.
回答10:
If you are adding different UIGestureRecognizer
on different UIView
s and want to distinguish in the action method then you can check the property view in the sender parameter which will give you the sender view.
回答11:
func tabGesture_Call
{
let tapRec = UITapGestureRecognizer(target: self, action: "handleTap:")
tapRec.delegate = self
self.view.addGestureRecognizer(tapRec)
//where we want to gesture like: view, label etc
}
func handleTap(sender: UITapGestureRecognizer)
{
NSLog("Touch..");
//handling code
}