This question already has answers here:
How to screenshot website in JavaScript client-side / how Google did it? (no need to access HDD) [duplicate]
(2 answers)
Closed 4 years ago.
I'm need my clients be able to capture screenshot of any page of my website using button like this:
<button>Take screenshot</button>
I tried to use html2canvas but it's doesn't work properly for me because i have iframe's in my website and it's cause some session problems.
someone have solution for this?
i looked all over google and didn't found something that's helps me much.
Web pages are not the best things to be "screenshoted", because of their nature; they can include async elements, frames or something like that, they are usually responsive etc...
For your purpose the best way is to use external api or an external service, I think is not a good idea to try doing that with JS.
You should try url2png
you can use HTML5 and JavaScript
this is a sample code that worked for me.
(function (exports) {
function urlsToAbsolute(nodeList) {
if (!nodeList.length) {
return [];
}
var attrName = 'href';
if (nodeList[0].__proto__ === HTMLImageElement.prototype
|| nodeList[0].__proto__ === HTMLScriptElement.prototype) {
attrName = 'src';
}
nodeList = [].map.call(nodeList, function (el, i) {
var attr = el.getAttribute(attrName);
if (!attr) {
return;
}
var absURL = /^(https?|data):/i.test(attr);
if (absURL) {
return el;
} else {
return el;
}
});
return nodeList;
}
function screenshotPage() {
urlsToAbsolute(document.images);
urlsToAbsolute(document.querySelectorAll("link[rel='stylesheet']"));
var screenshot = document.documentElement.cloneNode(true);
var b = document.createElement('base');
b.href = document.location.protocol + '//' + location.host;
var head = screenshot.querySelector('head');
head.insertBefore(b, head.firstChild);
screenshot.style.pointerEvents = 'none';
screenshot.style.overflow = 'hidden';
screenshot.style.webkitUserSelect = 'none';
screenshot.style.mozUserSelect = 'none';
screenshot.style.msUserSelect = 'none';
screenshot.style.oUserSelect = 'none';
screenshot.style.userSelect = 'none';
screenshot.dataset.scrollX = window.scrollX;
screenshot.dataset.scrollY = window.scrollY;
var script = document.createElement('script');
script.textContent = '(' + addOnPageLoad_.toString() + ')();';
screenshot.querySelector('body').appendChild(script);
var blob = new Blob([screenshot.outerHTML], {
type: 'text/html'
});
return blob;
}
function addOnPageLoad_() {
window.addEventListener('DOMContentLoaded', function (e) {
var scrollX = document.documentElement.dataset.scrollX || 0;
var scrollY = document.documentElement.dataset.scrollY || 0;
window.scrollTo(scrollX, scrollY);
});
}
function generate() {
window.URL = window.URL || window.webkitURL;
window.open(window.URL.createObjectURL(screenshotPage()));
}
exports.screenshotPage = screenshotPage;
exports.generate = generate;
})(window);
you can find a demo here
Look at the html2canvas project. Their approach is that they create a representation of the page inside a canvas. They don't make an actual screenshot, but builds it based on the content on the page and the loaded stylesheet. It could be used on the entire body
or just a specific element.
It is also really easy to use. Here is an example:
html2canvas(document.body, {
onrendered: function(canvas) {
document.body.appendChild(canvas);
}
});
You can adapt it to your code relatively easy.
Take a look at their demo. Click on any of the buttons and then scroll to the bottom of the page.