I have a short program that generates a linked list by adding nodes to it, then frees the memory allocated by the linked list.
Valgrind does not report any memory leak errors, but the process continues to hold the allocated memory.
I was only able to fix the error after I changed the memory allocated from sizeof(structure_name) to fixed number 512. (see commented code)
Is this a bug or normal operation? Here is the code:
#include <execinfo.h>
#include <stdlib.h>
#include <stdio.h>
typedef struct llist_node {
int ibody;
struct llist_node * next;
struct llist_node * previous;
struct llist * list;
}llist_node;
typedef struct llist {
struct llist_node * head;
struct llist_node * tail;
int id;
int count;
}llist;
llist_node * new_lnode (void) {
llist_node * nnode = (llist_node *) malloc ( 512 );
// llist_node * nnode = (llist_node *) malloc ( sizeof(llist_node) );
nnode->next = NULL;
nnode->previous = NULL;
nnode->list = NULL;
return nnode;
}
llist * new_llist (void) {
llist * nlist = (llist *) malloc ( 512 );
// llist * nlist = (llist *) malloc ( sizeof(llist) );
nlist->head = NULL;
nlist->tail = NULL;
nlist->count = 0;
return nlist;
}
void add_int_tail ( int ibody, llist * list ) {
llist_node * nnode = new_lnode();
nnode->ibody = ibody;
list->count++;
nnode->next = NULL;
if ( list->head == NULL ) {
list->head = nnode;
list->tail = nnode;
}
else {
nnode->previous = list->tail;
list->tail->next = nnode;
list->tail = nnode;
}
}
void destroy_list_nodes ( llist_node * nodes ) {
llist_node * llnp = NULL;
llist_node * llnpnext = NULL;
llist_node * llnp2 = NULL;
if ( nodes == NULL )
return;
for ( llnp = nodes; llnp != NULL; llnp = llnpnext ) {
llnpnext = llnp->next;
free (llnp);
}
return;
}
void destroy_list ( llist * list ) {
destroy_list_nodes ( list->head );
free (list);
}
int main () {
int i = 0;
int j = 0;
llist * list = new_llist ();
for ( i = 0; i < 100; i++ ) {
for ( j = 0; j < 100; j++ ) {
add_int_tail ( i+j, list );
}
}
printf("enter to continue and free memory...");
getchar();
destroy_list ( list );
printf("memory freed. enter to exit...");
getchar();
printf( "\n");
return 0;
}