I've searched high and low trying to figure this out, but everything I've seen so far, people are just telling me to use other methods.
With that out of the way, my issue is that I'm trying to connect to a server through a TcpClient using a socks 5 proxy
My current setup is:
Client = new TcpClient();
Client.Connect(EndPoint);
NetworkStream = Client.GetStream();
Stream = new new BufferedStream(NetworkStream);
Stream.Write...//Write Packet information etc
I'm not sure if I've missed any information out so if I have I'll happily update this.
I don't really think .Net comes equipped with Socks5 support, or proxied TCP.
There are a couple of third-party implementations (google knows more), of course, but it's also pretty easy to implement (part of) RFC 1928 yourself.
Here is an example Socks5 client I just hacked together. You will really want to clean it up :p. Just does the auth negotiation, connection setup and finally a simple http request.
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace tcpsocks5
{
static class Program
{
static void ReadAll(this NetworkStream stream, byte[] buffer, int offset, int size)
{
while (size != 0) {
var read = stream.Read(buffer, offset, size);
if (read < 0) {
throw new IOException("Premature end");
}
size -= read;
offset += read;
}
}
static void Main(string[] args)
{
using (var client = new TcpClient()) {
client.Connect(ip, port); // Provide IP, Port yourself
using (var stream = client.GetStream()) {
// Auth
var buf = new byte[300];
buf[0] = 0x05; // Version
buf[1] = 0x01; // NMETHODS
buf[2] = 0x00; // No auth-method
stream.Write(buf, 0, 3);
stream.ReadAll(buf, 0, 2);
if (buf[0] != 0x05) {
throw new IOException("Invalid Socks Version");
}
if (buf[1] == 0xff) {
throw new IOException("Socks Server does not support no-auth");
}
if (buf[1] != 0x00) {
throw new Exception("Socks Server did choose bogus auth");
}
// Request
buf[0] = 0x05; // Version
buf[1] = 0x01; // Connect (TCP)
buf[2] = 0x00; // Reserved
buf[3] = 0x03; // Dest.Addr: Domain name
var domain = Encoding.ASCII.GetBytes("google.com");
buf[4] = (byte)domain.Length; // Domain name length (octet)
Array.Copy(domain, 0, buf, 5, domain.Length);
var port = BitConverter.GetBytes(
IPAddress.HostToNetworkOrder((short)80));
buf[5 + domain.Length] = port[0];
buf[6 + domain.Length] = port[1];
stream.Write(buf, 0, domain.Length + 7);
// Reply
stream.ReadAll(buf, 0, 4);
if (buf[0] != 0x05) {
throw new IOException("Invalid Socks Version");
}
if (buf[1] != 0x00) {
throw new IOException(string.Format("Socks Error {0:X}", buf[1]));
}
var rdest = string.Empty;
switch (buf[3]) {
case 0x01: // IPv4
stream.ReadAll(buf, 0, 4);
var v4 = BitConverter.ToUInt32(buf, 0);
rdest = new IPAddress(v4).ToString();
break;
case 0x03: // Domain name
stream.ReadAll(buf, 0, 1);
if (buf[0] == 0xff) {
throw new IOException("Invalid Domain Name");
}
stream.ReadAll(buf, 1, buf[0]);
rdest = Encoding.ASCII.GetString(buf, 1, buf[0]);
break;
case 0x04: // IPv6
var octets = new byte[16];
stream.ReadAll(octets, 0, 16);
rdest = new IPAddress(octets).ToString();
break;
default:
throw new IOException("Invalid Address type");
}
stream.ReadAll(buf, 0, 2);
var rport = (ushort)IPAddress.NetworkToHostOrder((short)BitConverter.ToUInt16(buf, 0));
Console.WriteLine("Connected via {0}:{1}", rdest, rport);
// Make an HTTP request, aka. "do stuff ..."
using (var writer = new StreamWriter(stream)) {
writer.Write("GET / HTTP/1.1\r\nHost: google.com\r\n\r\n");
writer.Flush();
using (var reader = new StreamReader(stream)) {
while (true) {
var line = reader.ReadLine();
if (string.IsNullOrEmpty(line)) {
break;
}
}
}
}
}
}
}
}
}
I use starksoft-aspen. It's free and open-source.
In the example below the TcpClient initialized within "CreateConnection()" method, but you can also initialize the client by yourself, as well as do it all async.
using Starksoft.Aspen.Proxy;
Socks5ProxyClient proxyClient = new Socks5ProxyClient(
socks5Proxy.Host, socks5Proxy.Port,
socks5Proxy.Username, socks5Proxy.Password);
TcpClient client = proxyClient.CreateConnection(destination.Host,
destination.Port);
NetworkStream stream = client.GetStream();