I can launch my app by:
- Tapping on its icon in launcher
- Registering "visible" intent-filter (I mean - user clicks for example "Send with.." then chooses my app)
- Entering numeral code in dialer and "call" - "invisible" intent, user cannot choose app, he just enters code
Are there any other ways to launch my app? (I'm mostly interested in something else like "invisible" intent from paragraph 3).
- Assume that we have clean device only with default system apps (most popular of Google apps are also counted as default) and my app
- Ways for usual users are preferred, but more difficult approaches will be also useful
- Variants, which can be used on one device (no other devices needed to approach) are preferred, but "more-than-one-device variants" will also be useful.
You can also run your app from Web browser :
<intent-filter>
<data android:scheme="my.special.scheme" />
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT"/>
<category android:name="android.intent.category.BROWSABLE"/>
</intent-filter>
You can launch your app on NFC transaction :
Into mainfest <uses-feature android:name="android.hardware.nfc" />
Read more about this here : LINK
You can also register a receiver and launch app when you receive sms with secret code in it :
public void onReceive(Context context, Intent intent) {
Bundle bundle = intent.getExtras();
Object messages[] = (Object[]) bundle.get("pdus");
SmsMessage smsMessage[] = new SmsMessage[messages.length];
for (int n = 0; n < messages.length; n++) {
smsMessage[n] = SmsMessage.createFromPdu((byte[]) messages[n]);
}
String text = smsMessage[0].getMessageBody();
if(text = "yoursecretcode") {
//launch the app
abortBroadcast(); //if you want to hide this messeage
}
}
Required permission : <uses-permission android:name="android.permission.RECEIVE_SMS"></uses-permission>
You can also register a receiver and launch app when you receive call from selected phone number :
public class ServiceReceiver extends BroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
MyPhoneStateListener phoneListener=new MyPhoneStateListener();
TelephonyManager telephony = (TelephonyManager)
context.getSystemService(Context.TELEPHONY_SERVICE);
telephony.listen(phoneListener,PhoneStateListener.LISTEN_CALL_STATE);
}
}
public class MyPhoneStateListener extends PhoneStateListener {
public void onCallStateChanged(int state,String incomingNumber){
switch(state){
case TelephonyManager.CALL_STATE_RINGING:
String numer = TelephonyManager.EXTRA_INCOMING_NUMBER;
// launch your app if 'numer' is ...
break;
}
}
}
You need to this READ_PHONE_STATE
permission
You can also use shell to do this (phone must be rooted):
For example :
Runtime.getRuntime().exec("su");
Runtime.getRuntime ().exec ("am start -n com.android.calculator2/.Calculator");
Colleague "Arpan"
wrote :
Tilt Your Phone and Wave your Hand (Basically using a Proximity Sensor
to launch App's Intent)
I give you code sample :
public class SensorActivity extends Service implements SensorEventListener {
private SensorManager mSensorManager;
private Sensor mProximity;
@Override
public final void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
mProximity = mSensorManager.getDefaultSensor(Sensor.TYPE_PROXIMITY);
}
@Override
public final void onAccuracyChanged(Sensor sensor, int accuracy) {
// Do something here if sensor accuracy changes.
}
@Override
public final void onSensorChanged(SensorEvent event) {
float distance = event.values[0];
if(!ss()) // LAUNCH YOUR APP IF ISN't RUNNNING
}
@Override
protected void onResume() {
// Register a listener for the sensor.
super.onResume();
mSensorManager.registerListener(this, mProximity, SensorManager.SENSOR_DELAY_NORMAL);
}
@Override
protected void onPause() {
// Be sure to unregister the sensor when the activity pauses.
super.onPause();
mSensorManager.unregisterListener(this);
}
}
private boolean ss() {
ActivityManager manager = (ActivityManager) getSystemService(ACTIVITY_SERVICE);
for (RunningServiceInfo service : manager.getRunningServices(Integer.MAX_VALUE)) {
if ("com.packagename.something.ActivityName".equals(service.service.getClassName())) {
return true;
}
}
return false;
}
"Arpan"
wrote also :
Plug any usb devices and put an intent filter in the manifest (If usb
host mode available)
public static boolean isConnected(Context context) {
Intent intent = context.registerReceiver(null, new IntentFilter(Intent.ACTION_BATTERY_CHANGED));
int plugged = intent.getIntExtra(BatteryManager.EXTRA_PLUGGED, -1);
return plugged == BatteryManager.BATTERY_PLUGGED_AC || plugged == BatteryManager.BATTERY_PLUGGED_USB;
}
You can paste this to Timer
I have edited Arpan's post, i added link about Gesture Search in Android® .
You can launch application using widget (when user click this, app will launch),
I give you widget class code snipet, more you can find here :
package com.helloandroid.countdownexample;
import android.appwidget.AppWidgetManager;
import android.appwidget.AppWidgetProvider;
import android.content.Context;
import android.content.Intent;
public class CountdownWidget extends AppWidgetProvider {
@Override
public void onDeleted(Context context, int[] appWidgetIds) {
//called when widgets are deleted
//see that you get an array of widgetIds which are deleted
//so handle the delete of multiple widgets in an iteration
super.onDeleted(context, appWidgetIds);
}
@Override
public void onDisabled(Context context) {
super.onDisabled(context);
//runs when all of the instances of the widget are deleted from
//the home screen
//here you can do some setup
}
@Override
public void onEnabled(Context context) {
super.onEnabled(context);
//runs when all of the first instance of the widget are placed
//on the home screen
}
@Override
public void onClick() {
//your code to launch application...
}
@Override
public void onReceive(Context context, Intent intent) {
//all the intents get handled by this method
//mainly used to handle self created intents, which are not
//handled by any other method
//the super call delegates the action to the other methods
//for example the APPWIDGET_UPDATE intent arrives here first
//and the super call executes the onUpdate in this case
//so it is even possible to handle the functionality of the
//other methods here
//or if you don't call super you can overwrite the standard
//flow of intent handling
super.onReceive(context, intent);
}
@Override
public void onUpdate(Context context, AppWidgetManager appWidgetManager,
int[] appWidgetIds) {
//runs on APPWIDGET_UPDATE
//here is the widget content set, and updated
//it is called once when the widget created
//and periodically as set in the metadata xml
//the layout modifications can be done using the AppWidgetManager
//passed in the parameter, we will discuss it later
//the appWidgetIds contains the Ids of all the widget instances
//so here you want likely update all of them in an iteration
//we will use only the first creation run
super.onUpdate(context, appWidgetManager, appWidgetIds);
}
}
check if Headphones are plugged in
Whenever Headphones are plugged in an intent (ACTION_HEADSET_PLUG
) will be fired. Check for this via BroadcastReceiver
and start Acitivity
IntentFilter f = new IntentFilter();
f.addAction(Intent.ACTION_HEADSET_PLUG);
registerReceiver(headsetPlugReceiver, f);
public BroadcastReceiver headsetPlugReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
// start new Activity or do something else
}
};
And in Manifest:
<receiver android:name="activity.to.receive.headplug.event">
<intent-filter>
<action android:name="android.intent.action.HEADSET_PLUG" />
</intent-filter>
</receiver>