I built a rather simple application in Python 3.1 using PyQt4. Being done, I want the application to be distributed to computers without either of those installed.
I almost exclusively care about Windows platforms, so my goal is to have a single executable file and maybe some resource files and .dlls in the end.
Having searched around, I came to the conclusion that
- py2exe only supports Python up to version 2.7
- pyinstaller only supports Python up to version 2.6
- cx_Freeze does not work for me because I keep on getting the following error when trying to execute my successfully build binary:
Y:\Users\lulz\build\exe.win32-3.1>system_shutdown.exe
Traceback (most recent call last):
File "Y:\Program Files (x86)\Python\lib\site-packages\cx_Freeze\initscripts\Console3.py", line 27, in exec(code, m.__dict__)
File "Y:/Users/lulz/Documents/Coding/Python3/projects/System Shutdown/system_shutdown.pyw", line 5, in from PyQt4 import QtCore
File "ExtensionLoader_PyQt4_QtCore.py", line 16, in AttributeError: 'NoneType' object has no attribute 'modules'
So my problem is basically two problems here:
- Is there another way but cx_Freeze to build binaries with my configuration?
- If not, what might the cx_Freeze problem be?
I can provide more information on the second problem if necessary, like my call of cx_Freeze, my distutils setup script etc.
Thank you already for your help and comments.
You can fix this by appending one line of code to freeze.py in your cx_Freeze package.
It is described here:
http://www.mail-archive.com/cx-freeze-users@lists.sourceforge.net/msg00212.html
It worked for me at least :)
Cheers,
Almar
For Python 3.3 and later, there's a good resolution here:
py2exe - generate single executable file
Install py2exe:
pip install py2exe
Then add besides 'your_script.py' file, the following 'Make_exe.py' file:
from distutils.core import setup
import py2exe, sys
class Make_exe():
def __init__(self, python_script):
sys.argv.append('py2exe')
setup(
console=[{'script': python_script}],
zipfile = None,
options={
'py2exe':
{
'bundle_files': 1,
'compressed': True,
# Add includes if necessary, e.g.
'includes': ['lxml.etree', 'lxml._elementpath', 'gzip'],
}
}
)
if __name__ == '__main__':
Make_exe('your_script.py')
And if you want to make 'your_script.py' rebuild itself as 'your_script.exe' each time you run it in python, you can add to its main:
import subprocess
import sys
if __name__ == '__main__':
currentFile = sys.argv[0]
if currentFile.lower().endswith(".py"):
exitCode = subprocess.call("python Make_exe.py")
if exitCode==0 :
dirName = os.path.dirname(currentFile)
exeName = os.path.splitext(os.path.basename(currentFile))[0] + '.exe'
exePath = dirName + "/dist/" + exeName
cmd = [exePath] + sys.argv[1:]
print ("Executing command:\n %s" % cmd)
exitCode = subprocess.call(cmd)
sys.exit(exitCode)
else:
print ("This will be executed only within the new generated EXE File...")