I have a image & i want to change the color of that image through programatically.
& I want to change the color of this image
I have a image & i want to change the color of that image through programatically.
& I want to change the color of this image
UPDATE:
Use this method...
-(UIImage *)imageNamed:(NSString *)name withColor:(UIColor *)color {
// load the image
UIImage *img = [UIImage imageNamed:name];
// begin a new image context, to draw our colored image onto
UIGraphicsBeginImageContext(img.size);
// get a reference to that context we created
CGContextRef context = UIGraphicsGetCurrentContext();
// set the fill color
[color setFill];
// translate/flip the graphics context (for transforming from CG* coords to UI* coords
CGContextTranslateCTM(context, 0, img.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
// set the blend mode to color burn, and the original image
CGContextSetBlendMode(context, kCGBlendModeColorBurn);
CGRect rect = CGRectMake(0, 0, img.size.width, img.size.height);
CGContextDrawImage(context, rect, img.CGImage);
// set a mask that matches the shape of the image, then draw (color burn) a colored rectangle
CGContextClipToMask(context, rect, img.CGImage);
CGContextAddRect(context, rect);
CGContextDrawPath(context,kCGPathFill);
// generate a new UIImage from the graphics context we drew onto
UIImage *coloredImg = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//return the color-burned image
return coloredImg;
}
Use it like bellow...
yourImageView.image = [self imageNamed:@"yourImageName" withColor:[UIColor orangeColor]];
hope this helpful to you.....
Here is the Swift version:
extension UIImage {
func colorizeWith(color: UIColor) -> UIImage {
UIGraphicsBeginImageContext(self.size)
let context = UIGraphicsGetCurrentContext()
color.setFill()
CGContextTranslateCTM(context, 0, self.size.height)
CGContextScaleCTM(context, 1.0, -1.0)
// set the blend mode to color burn, and the original image
CGContextSetBlendMode(context, kCGBlendModeNormal);
let rect = CGRectMake(0, 0, self.size.width, self.size.height);
CGContextDrawImage(context, rect, self.CGImage);
// set a mask that matches the shape of the image, then draw (color burn) a colored rectangle
CGContextClipToMask(context, rect, self.CGImage);
CGContextAddRect(context, rect);
CGContextDrawPath(context,kCGPathFill);
// generate a new UIImage from the graphics context we drew onto
let coloredImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//return the color-burned image
return coloredImage;
}
}
You can try Ankish Jain's answer, it works for me.
theImageView.image = [theImageView.image imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate];
[theImageView setTintColor:[UIColor redColor]];
CoreImage Color Filters work great for this kind of tasks - I find them slightly more straightforward than using the Core Graphic classes (CG...) : They work by allowing you to adjust the RGB and Alpha characteristics of the image I have been using them to change the white background of a QRCode to colored. RGBA of white is (1,1,1,1) in your case I believe you have to reverse the colour. Just check the CI documentation of Apple, there are a few dozen filters available CIColorMatrix is just one of them.
CIImage *beginImage = [CIImage imageWithCGImage:image.CGImage];
CIContext *context = [CIContext contextWithOptions:nil];
CIFilter *filtercd = [CIFilter filterWithName:@"CIColorMatrix" //rgreen
keysAndValues: kCIInputImageKey, beginImage, nil];
[filtercd setValue:[CIVector vectorWithX:0 Y:1 Z:1 W:0] forKey:@"inputRVector"]; // 5
[filtercd setValue:[CIVector vectorWithX:1 Y:0 Z:1 W:0] forKey:@"inputGVector"]; // 6
[filtercd setValue:[CIVector vectorWithX:1 Y:1 Z:0 W:0] forKey:@"inputBVector"]; // 7
[filtercd setValue:[CIVector vectorWithX:0 Y:0 Z:0 W:1] forKey:@"inputAVector"]; // 8
[filtercd setValue:[CIVector vectorWithX:1 Y:1 Z:0 W:0] forKey:@"inputBiasVector"];
CIImage *doutputImage = [filtercd outputImage];
CGImageRef cgimgd = [context createCGImage:doutputImage fromRect:[doutputImage extent]];
UIImage *newImgd = [UIImage imageWithCGImage:cgimgd];
filterd.image = newImgd;
CGImageRelease(cgimgd);
As I've answered here iPhone - How do you color an image? in my opinion the best way to colorize an image from iOS 7 is by using
myImageView.image = [[UIImage imageNamed:@"myImage"] imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate];
and then change the tintColor of the imageView or whatever contains the image.