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Closed 6 years ago.
I saw thread safe version
+(MyClass *)singleton {
static dispatch_once_t pred;
static MyClass *shared = nil;
dispatch_once(&pred, ^{
shared = [[MyClass alloc] init];
});
return shared;
}
but what would happen if someone just calls [MyClass alloc] init]
? How to make it return same instance as the +(MyClass *)singleton
method?
Apple recommends the strict singleton implementation (no other living object of the same type is allowed) this way:
+ (instancetype)singleton {
static id singletonInstance = nil;
if (!singletonInstance) {
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
singletonInstance = [[super allocWithZone:NULL] init];
});
}
return singletonInstance;
}
+ (id)allocWithZone:(NSZone *)zone {
return [self singleton];
}
- (id)copyWithZone:(NSZone *)zone {
return self;
}
Link to the apple documentation (bottom of page, Without ARC)
This might be helpful,
static Foo *sharedInstance = nil;
+ (Foo *)sharedInstance {
if (sharedInstance == nil) {
sharedInstance = [[super allocWithZone:NULL] init];
}
return sharedInstance;
}
+ (id)allocWithZone:(NSZone *)zone {
@synchronized(self)
{
if (sharedInstance == nil) {
sharedInstance = [super allocWithZone:zone];
return sharedInstance;
}
}
return nil;
}
I picked up this code sample from the duckrowing blog: http://www.duckrowing.com/2011/11/09/using-the-singleton-pattern-in-objective-c-part-2/
In the .h we have
@interface Foo : NSObject
+ (Foo *) sharedFoo;
@end
and in the .m we have
static SLFoo *sharedInstance = nil;
static dispatch_queue_t serialQueue;
@implementation Foo
- (id)init
{
id __block obj;
dispatch_sync(serialQueue, ^{
obj = [super init];
if (obj) {
;
}
});
self = obj;
return self;
}
+ (Foo *) sharedFoo;
{
static dispatch_once_t onceQueue;
dispatch_once(&onceQueue, ^{
if (sharedInstance) {
return;
}
sharedInstance = [[Foo alloc]init];
});
return sharedInstance;
}
+ (id)allocWithZone:(NSZone *)zone
{
static dispatch_once_t onceQueue;
dispatch_once(&onceQueue, ^{
serialQueue = dispatch_queue_create("com.mydomain.myApp.SerialQueueFoo", NULL);
if (sharedInstance == nil) {
sharedInstance = [super allocWithZone:zone];
}
});
return sharedInstance;
}
@end
Notice the allocWithZone.