I want to create a onscreen keyboard for a desktop application. The application will be built in Qt 5. I have couple of questions, please clarify them.
What is the replacement of QInputContext
in Qt5? (Because I read somewhere about onscreen keybord by implementing QInputContext
but this is not supported by Qt 5.)
Where can I find QPlateformInputContext
& QInputPanel
(on an internet search I found these two as alternatives of QInputContext
but not sure about that and also I was unable to find them)?
My requirements:
- Keyboard will not use QML or any external library (already build other keyboards)
- Keyboard will use Qt Gui (traditional)
I took me quite a while to find out how to do this in QT5 without qml and too much work. So thought I'd share:
#include <QCoreApplication>
#include <QGuiApplication>
#include <QKeyEvent>
void MainWindow::on_pushButton_clicked()
{
Qt::Key key = Qt::Key_1;;
QKeyEvent pressEvent = QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier, QKeySequence(key).toString());
QKeyEvent releaseEvent = QKeyEvent(QEvent::KeyRelease, key, Qt::NoModifier);
QCoreApplication::sendEvent(QGuiApplication::focusObject(), &pressEvent);
QCoreApplication::sendEvent(QGuiApplication::focusObject(), &releaseEvent);
}
The clue here is that by clicking buttons (if you would manually make your keyboard), launches a sendevent to the current object thas has focus (for example a textbox). You could of course hardcode a textbox, but that only works if you have only a single input to use your keyboard for.
The last thing you have to make sure, is to set the focusPolicy of your keyboard buttons to NoFocus, to prevent focus from shifting when the keyboard is pressed.
Credits go to https://www.wisol.ch/w/articles/2015-07-26-virtual-keyboard-qt/
Hope this helps someone.
I understand there are two challenges you would have:
- Getting notified as to when to show/hide the on-screen keyboard, based on the focus being on text widgets
- How to post key-press event to the text widgets
ANSWER
- As for the former, you could use
QObject::InstallEventFilter()
on widgets that you want to provide the keyboard service to. You can then look for the mouseReleaseEvent
along the lines of the Qt code in the link.
- This can be achieved by using
QCoreApplication::postEvent()
As for QPlatformInputContext
, get the example of a Qt Virtual Keyboard here.
A good example is given in here http://tolszak-dev.blogspot.com.tr/2013/04/qplatforminputcontext-and-virtual.html
uses Qt Quick for on screen keyboard.
You can check it.
Qt now provides a virtual keyboard framework in Qt 5.5.
http://doc.qt.io/QtVirtualKeyboard/
I have not tried it, so I can't say how easy it is to use. It looks like it's QML-based.
(It says it's for Linux and boot2qt, but it can also be built for Windows according to the building page (http://doc.qt.io/QtVirtualKeyboard/build.html))
I just got this working in my awesome Qt app. Here is how I did it.
For Android and iOS:
QObject::connect(lineEdit, SIGNAL(returnPressed()), qApp->inputMethod(), SLOT(hide()));
For iOS:
Subclass QLineEdit and add the following:
void focusOutEvent(QFocusEvent * fe)
{
QLineEdit::focusOutEvent(fe);
#ifdef Q_OS_IOS
if(fe->reason() == Qt::OtherFocusReason)
{
// Done was pressed!
emit returnPressed();
}
#endif
}
Btw, the QInputMethod docs don't say much about how to access it from c++. You have to get an instance from QGuiApplication, like I did above.
Hope that helps.