Here is my problem. I am a very big fan of Design by contract, I am using this concept especially when developing libraries that can be used by other developers. I just found out a new way of doing this which is: Contract.Requires
instead of Exception
:
So instead of having:
public void SomeMethod(string name){
if(name==null) throw new NullArgumentException("Null values not supported");
}
I now have:
public void SomeMethod(string name){
Contract.Requires(name != null);
}
EDIT: I am working under VS2010 on debug mode.
Problem: Contract.Requires
does not do anything, even when name
is null
!
The MSDN documentation says:
Specifies a precondition contract for the enclosing method or
property.
But nothing is specified in case the condition is not met!
I also noticed there are other Contract.Requires
overloads that throw exception, display message... but then what is Contract.Requires(Boolean)
for?
EDIT Answer below highlighted that a plug-in must be installed to have the full power of Contract
API but then what about Mono users who want their code to behave the same on different platforms?
You should do the following:
- Install the Code Contracts add-in as nfechner has noted
- Go to the project properties, 'Code Contracts' folder
- Check 'Perform Runtime Contract Checking'
- Switch 'Assembly Mode' to 'Standard Contract Requires'
- Substitute your
Contract.Requires
with Contract.Requires<SomeException>
(the first one throws System.Diagnostics.ContractException
while the second throws the exception you specified which is important for public methods)
That's the basic setup. For more accurate configuration, refer to the manual
If you use Mono, probably, Contract class is empty. I haven't done this, but chapter seven from the Contracts manual seems to explain how to provide your own implementation.
From the Contract class docs:
Important
You must install a Visual Studio add-in to enforce contracts. The Code
Contracts Premium Edition add-in lets you specify static and run-time
checking of code contracts on the project Properties page. If you do
not enable run-time checking, contracts such as the Contract.Ensures
method will not throw exceptions during run time if a contract is
violated. The Visual Studio add-in does not ship with Visual Studio
2010 or the Windows SDK.
With a message like this it is usually helpful to specify exactly what you have done.
For example, you do not mention in the original message if you have installed the VS Addon, nor that you have enabled it under your project properties, or that you are actually running in debug vs release mode, etc.
Re Contract.Requires
vs Contract.Requires<Exception>
Contract.Requires
is recommended.
According to the manual
If your code must throw a particular exception on failure of a
particular precondition, you can use the generic overloaded form
below. (Please read Section 5.1 before committing to this form in your
code. You cannot use Requires < Exn <Exn>>
without running the contract tools
on all builds. If you do, you will get a runtime failure everytime.)