Is there a simple way to implement this, and if possible without instanciating an object :
interface I
{
static string GetClassName();
}
public class Helper
{
static void PrintClassName<T>() where T : I
{
Console.WriteLine(T.GetClassName());
}
}
Try an extension method instead:
public interface IMyInterface
{
string GetClassName();
}
public static class IMyInterfaceExtensions
{
public static void PrintClassName<T>( this T input )
where T : IMyInterface
{
Console.WriteLine(input.GetClassName());
}
}
This allows you to add static extension/utility method, but you still need an instance of your IMyInterface implementation.
You can't have interfaces for static methods because it wouldn't make sense, they're utility methods without an instance and hence they don't really have a type.
You can not inherit static methods. Your code wouldn't compile in any way, because a interface can't have static methods because of this.
As quoted from littleguru:
Inheritance in .NET works only on
instance base. Static methods are
defined on the type level not on the
instance level. That is why overriding
doesn't work with static
methods/properties/events...
Static methods are only held once in
memory. There is no virtual table etc.
that is created for them.
If you invoke an instance method in
.NET, you always give it the current
instance. This is hidden by the .NET
runtime, but it happens. Each instance
method has as first argument a pointer
(reference) to the object that the
method is run on. This doesn't happen
with static methods (as they are
defined on type level). How should
the compiler decide to select the
method to invoke?
I also tried to setup a static method on an interface a little while ago, not sure why now. I did bookmark this so maybe it helps:
Interface with a static method by using extension methods
If you're just after the type name, you can just do this:
public class Helper
{
static void PrintClassName<T>()
{
Console.WriteLine(typeof(T).Name);
}
}
Declaring a static
property
, event
or method
on an interface definition is not considered a legal definition. This is because interfaces are considered contracts and as such, represent something that will be implemented by every client instance of that interface.
A static
declaration essentially states that the static
member does not require a physical client implementation in order to execute the required functionality and this falls short of the general concept of interfaces: providing a proven contract.
The answer is a qualified "not really but Sort Of". You can provide a static extension method to all implementors of a given interface and can then call this from your implementer in a property or another method. As an example:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace InterfacesWithGenerics
{
class Program
{
static void Main(string[] args)
{
Helper.PrintClassName<Example>(new Example());
Console.ReadLine();
}
}
public class Example : I
{
#region I Members
public string ClassName
{
get { return this.GetClassName(); }
}
#endregion
}
public interface I
{
string ClassName { get; }
}
public class Helper
{
public static void PrintClassName<T>(T input) where T : I
{
Console.WriteLine( input.GetClassName()) ;
}
}
public static class IExtensions
{
public static string GetClassName(this I yourInterface)
{
return yourInterface.GetType().ToString();
}
}
}
Here we have an interface (I) which defines the property we care about and a static extension method (GetClassName) which is applied to all members of its type which does the grunt work of getting the information we want. We Have a Class (Example) which implements the I interface so when we call our static helper class passing in an instance of Example, it runs the static method against it. Unfortunately it is not valid to reference the type T directly within the method itself as a variable, you'll have to pass an instance into the application.
You could define the className as attribute on the specific class. This is the preferred ay to store metadata in .net. This way you can query the attribute for the given class and you do not need an instance.