I'm trying to get the position
of the actual rotated rectangle inside the bounding box
.
The rectangle is rotated by 120deg
I'm trying to achieve the blue outline you can see here
I manage to get the rotation
right using the matrix
but I can't get the rest right.
Here is my code
let svg = document.querySelector('svg')
let overlay = document.querySelector('.overlay')
let rect = svg.children[0]
let bounds = rect.getBoundingClientRect()
let matrix = rect.getCTM()
overlay.style.top = bounds.top + 'px'
overlay.style.left = bounds.left + 'px'
overlay.style.width = bounds.width + 'px'
overlay.style.height = bounds.height + 'px'
overlay.style.transform = `matrix(${matrix.a},${matrix.b},${matrix.c},${matrix.d},0,0)`
http://jsfiddle.net/wjugqn31/67/
Known data: bounding box width W
, height H
, rotation angle Fi
Wanted: coordinates of rotated rectangle vertices.
Unknown source rectangle size: w x h
Bounding box size for this dimension and rotation angle:
H = w * Abs(Sin(Fi)) + h * Abs(Cos(Fi))
W = w * Abs(Cos(Fi)) + h * Abs(Sin(Fi))
denote
as = Abs(Sin(Fi))
cs = Abs(Cos(Fi))
so we can solve linear equation system and get (note singularity for Pi/4
angle)
h = (H * cs - W * as) / (cs^2 - as^2)
w = -(H * as - W * cs) / (cs^2 - as^2)
Vertex coordinates:
XatTopEdge = w * cs (AE at the picture)
YatRightEdge = h * cs (DH)
XatBottomEdge = h * as (BG)
YatLeftEdge = w * as (AF)
Note that with given data we cannot differ between angles Fi
and 90+Fi
but this fact perhaps does not influence on solution (w
and h
will exchange each other too)
I think you could get the dimensions of the rect
directly, and then apply the transform to it. In summary:
let rect = svg.children[0]
let matrix = rect.getScreenCTM()
overlay.style.top = '0'
overlay.style.left = '0'
overlay.style.width = `${rect.width.animVal.value}px`
overlay.style.height = `${rect.height.animVal.value}px`
overlay.style.transformOrigin = '0 0'
overlay.style.transform = `matrix(${matrix.a},${matrix.b},${matrix.c},${matrix.d},${matrix.e},${matrix.f})`