alsa - mem leak?

2020-02-12 10:37发布

问题:

I've been chasing a memory leak (reported by 'valgrind --leak-check=yes') and it appears to be coming from ALSA. This code has been in the free world for some time so I'm guessing that it's something I'm doing wrong.

#include <stdio.h>
#include <stdlib.h>
#include <alsa/asoundlib.h>

int main (int argc, char *argv[])
{
    snd_ctl_t *handle;

    int err = snd_ctl_open( &handle, "hw:1", 0 );
    printf( "snd_ctl_open: %d\n", err );

    err = snd_ctl_close(handle);
    printf( "snd_ctl_close: %d\n", err );
}

The output looks like this:

[root@aeolus alsa]# valgrind --leak-check=yes ./test2
==16296== Memcheck, a memory error detector
==16296== Copyright (C) 2002-2012, and GNU GPL'd, by Julian Seward et al.
==16296== Using Valgrind-3.8.1 and LibVEX; rerun with -h for copyright info
==16296== Command: ./test2
==16296==
snd_ctl_open: 0
snd_ctl_close: 0
==16296==
==16296== HEAP SUMMARY:
==16296==     in use at exit: 22,912 bytes in 1,222 blocks
==16296==   total heap usage: 1,507 allocs, 285 frees, 26,236 bytes allocated
==16296==
==16296== 4 bytes in 2 blocks are possibly lost in loss record 1 of 62
==16296==    at 0x4007100: malloc (vg_replace_malloc.c:270)
==16296==    by 0x340F7F: strdup (in /lib/libc-2.5.so)
==16296==    by 0x624C6B5: ??? (in /lib/libasound.so.2.0.0)
==16296==    by 0x624CA5B: ??? (in /lib/libasound.so.2.0.0)
==16296==    by 0x624CD81: ??? (in /lib/libasound.so.2.0.0)
==16296==    by 0x624F311: snd_config_update_r (in /lib/libasound.so.2.0.0)
==16296==    by 0x624FAD7: snd_config_update (in /lib/libasound.so.2.0.0)
==16296==    by 0x625DA22: snd_ctl_open (in /lib/libasound.so.2.0.0)
==16296==    by 0x804852F: main (test2.cpp:9)

and continues for some pages to

==16296== 2,052 bytes in 57 blocks are possibly lost in loss record 62 of 62
==16296==    at 0x4005EB4: calloc (vg_replace_malloc.c:593)
==16296==    by 0x624A268: ??? (in /lib/libasound.so.2.0.0)
==16296==    by 0x624A38F: ??? (in /lib/libasound.so.2.0.0)
==16296==    by 0x624CA33: ??? (in /lib/libasound.so.2.0.0)
==16296==    by 0x624CCC9: ??? (in /lib/libasound.so.2.0.0)
==16296==    by 0x624CD81: ??? (in /lib/libasound.so.2.0.0)
==16296==    by 0x624F311: snd_config_update_r (in /lib/libasound.so.2.0.0)
==16296==    by 0x624FAD7: snd_config_update (in /lib/libasound.so.2.0.0)
==16296==    by 0x625DA22: snd_ctl_open (in /lib/libasound.so.2.0.0)
==16296==    by 0x804852F: main (test2.cpp:9)
==16296==
==16296== LEAK SUMMARY:
==16296==    definitely lost: 0 bytes in 0 blocks
==16296==    indirectly lost: 0 bytes in 0 blocks
==16296==      possibly lost: 22,748 bytes in 1,216 blocks
==16296==    still reachable: 164 bytes in 6 blocks
==16296==         suppressed: 0 bytes in 0 blocks
==16296== Reachable blocks (those to which a pointer was found) are not shown.
==16296== To see them, rerun with: --leak-check=full --show-reachable=yes
==16296==
==16296== For counts of detected and suppressed errors, rerun with: -v
==16296== ERROR SUMMARY: 56 errors from 56 contexts (suppressed: 19 from 8)

This came about as I'm using ALSA in a project and started seeing this huge leak...or at least the report of said leak.

So the question is: is it me, ALSA or valgrind that's having issues here?

回答1:

http://git.alsa-project.org/?p=alsa-lib.git;a=blob;f=MEMORY-LEAK;hb=HEAD says:

                          Memory leaks - really?
                          ----------------------

Note that some developers are thinking that the ALSA library has some memory leaks. Sure, it can be truth, but before contacting us, please, be sure that these leaks are not forced.

The biggest reported leak is that the global configuration is cached for next usage. If you do not want this feature, simply, call snd_config_update_free_global() after all snd_*_open*() calls. This function will free the cache.



回答2:

The biggest reported leak is that the global configuration is cached for next usage.

If you do not want this feature, simply call snd_config_update_free_global() after all snd_*_open*() calls.

This function will free the cache." <---- Valgrind still detects leaks.

This can be fixed if you call snd_config_update_free_global() after snd_pcm_close(handle);



回答3:

Perhaps this will work (source):

diff --git a/src/pcm/pcm.c b/src/pcm/pcm.c

--- a/src/pcm/pcm.c
+++ b/src/pcm/pcm.c
@@ -2171,7 +2171,12 @@ static int snd_pcm_open_conf(snd_pcm_t **pcmp, const char *name,
        if (open_func) {
                err = open_func(pcmp, name, pcm_root, pcm_conf, stream, mode);
                if (err >= 0) {
-                       (*pcmp)->open_func = open_func;
+                       if ((*pcmp)->open_func) {
+                               /* only init plugin (like empty, asym) */
+                               snd_dlobj_cache_put(open_func);
+                       } else {
+                               (*pcmp)->open_func = open_func;
+                       }
                        err = 0;
                } else {
                        snd_dlobj_cache_put(open_func);

I tried it myself, but to no avail. My core temp heats up ~10 °F, most likely due to similar memory leak. Here's some of what valgrind gave me, even after using the patch above:

    ==869== 16,272 bytes in 226 blocks are possibly lost in loss record 103 of 103
    ==869==    at 0x4C28E48: calloc (vg_replace_malloc.c:566)
    ==869==    by 0x5066E61: _snd_config_make (in /usr/lib64/libasound.so.2)
    ==869==    by 0x5066F58: _snd_config_make_add (in /usr/lib64/libasound.so.2)
    ==869==    by 0x50673B9: parse_value (in /usr/lib64/libasound.so.2)
    ==869==    by 0x50675DE: parse_array_def (in /usr/lib64/libasound.so.2)
    ==869==    by 0x5067680: parse_array_defs (in /usr/lib64/libasound.so.2)
    ==869==    by 0x5067A8E: parse_def (in /usr/lib64/libasound.so.2)
    ==869==    by 0x5067BC7: parse_defs (in /usr/lib64/libasound.so.2)
    ==869==    by 0x5067A6F: parse_def (in /usr/lib64/libasound.so.2)
    ==869==    by 0x5067BC7: parse_defs (in /usr/lib64/libasound.so.2)
    ==869==    by 0x5067A6F: parse_def (in /usr/lib64/libasound.so.2)
    ==869==    by 0x5067BC7: parse_defs (in /usr/lib64/libasound.so.2)

The number of bytes lost just keeps going up and up.