I currently have the code for creating a JOptionPane that tiles an image to the background no matter the size I set it to :)
package test;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.*;
import javax.imageio.ImageIO;
import javax.swing.*;
public class TiledImage extends JPanel {
BufferedImage tileImage;
public TiledImage(BufferedImage image) {
tileImage = image;
}
protected void paintComponent(Graphics g) {
int width = getWidth();
int height = getHeight();
for (int x = 0; x < width; x += tileImage.getWidth()) {
for (int y = 0; y < height; y += tileImage.getHeight()) {
g.drawImage(tileImage, x, y, this);
}
}
}
public Dimension getPreferredSize() {
return new Dimension(240, 240);
}
public static void main(String[] args) throws IOException {
BufferedImage image = ImageIO.read(new File("./resource/patterngrey.png"));
TiledImage test = new TiledImage(image);
JOptionPane.showMessageDialog(null, test, "", JOptionPane.PLAIN_MESSAGE);
}
}
the problem I am having is using the same code to add an image to a JPanel background in a JFrame here is what I have:
package test;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.*;
import javax.imageio.ImageIO;
import javax.swing.*;
public class TiledImage extends JPanel {
BufferedImage tileImage;
static JFrame mainFrame = new JFrame("Program Name");
static JPanel userDetailsPanel = new JPanel();
public TiledImage(BufferedImage image) {
tileImage = image;
}
protected void paintComponent(Graphics g) {
int width = getWidth();
int height = getHeight();
for (int x = 0; x < width; x += tileImage.getWidth()) {
for (int y = 0; y < height; y += tileImage.getHeight()) {
g.drawImage(tileImage, x, y, this);
}
}
}
public static void main(String[] args) throws IOException {
mainFrame.setSize(400,400);
mainFrame.setLayout(new BorderLayout());
mainFrame.add(userDetailsPanel, BorderLayout.CENTER);
BufferedImage image = ImageIO.read(new File("./resource/patterngrey.png"));
TiledImage backgroundImage = new TiledImage(image);
// userDetailsPanel.setComponent(backgroundImage); //i know this line is wrong
//but i dont know how to correct it
mainFrame.setVisible(true);
}
}
Any and all help is appreciated if there is a better way of doing it that is a lot less code that would also be great. I do need to add labels and buttons on top of the background once i have my background sorted.
The background needs to be tiled as the application will have a couple of different JPanels in the JFrame with different pattern backgrounds and i would like to make the frame resizable