Any Idea how to capture screen in SDK 8.1 windows phone from code? For windows phone 7.5 i have seen the code and tried to use, but it failed. :(
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问题:
回答1:
You can use a RenderTargetBitmap
and pass it a FrameworkElement that represents the page and then render a bitmap from that.
private async Task<RenderTargetBitmap> CreateBitmapFromElement(FrameworkElement uielement)
{
try
{
var renderTargetBitmap = new RenderTargetBitmap();
await renderTargetBitmap.RenderAsync(uielement);
return renderTargetBitmap;
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine(ex);
}
return null;
}
try something like:
private async void ButtonBase_OnClick(object sender, RoutedEventArgs e)
{
this.imagePreview.Source = await CreateBitmapFromElement(this);
}
where the XAML on your page is:
<Grid x:Name="controlsGrid">
<Button Click="ButtonBase_OnClick">take screenshot</Button>
<Image x:Name="imagePreview"
Height="200" VerticalAlignment="Bottom"
Stretch="UniformToFill" />
</Grid>
回答2:
To save the rendered image as an image file, we have to send it to a stream, encode it to the file type we want.
This is a method we can use for that (It takes in a UI element, a stream and a Guid):
//Creates RenderTargetBitmap from UI Element
async Task<RenderTargetBitmap> CaptureToStreamAsync(FrameworkElement uielement, IRandomAccessStream stream, Guid encoderId)
{
try
{
var renderTargetBitmap = new RenderTargetBitmap();
await renderTargetBitmap.RenderAsync(uielement);
var pixels = await renderTargetBitmap.GetPixelsAsync();
var logicalDpi = DisplayInformation.GetForCurrentView().LogicalDpi;
var encoder = await BitmapEncoder.CreateAsync(encoderId, stream);
encoder.SetPixelData(
BitmapPixelFormat.Bgra8,
BitmapAlphaMode.Ignore,
(uint)renderTargetBitmap.PixelWidth,
(uint)renderTargetBitmap.PixelHeight,
logicalDpi,
logicalDpi,
pixels.ToArray());
await encoder.FlushAsync();
return renderTargetBitmap;
}
We can then use the FileSavePicker class on Windows Phone 8.1 to decide the filetype, name and saving location.
void CreateFileSavePicker()
{
//Create the picker object
FileSavePicker savePicker = new FileSavePicker();
// Dropdown of file types the user can save the file as
savePicker.FileTypeChoices.Add
(
"Image", new List<string>() { ".jpg" });
// Default file name if the user does not type one in or select // a file to replace
savePicker.SuggestedFileName = "Screenshot";
savePicker.SuggestedStartLocation = PickerLocationId.PicturesLibrary;
//// Open the picker for the user to pick a file
savePicker.ContinuationData["Operation"] = "SomeDataOrOther";
savePicker.PickSaveFileAndContinue();
}
When the user has picked the file location, it comes back to ContinueFileSavePicker.
public async void ContinueFileSavePicker(Windows.ApplicationModel.Activation.FileSavePickerContinu ationEventArgs args)
{
StorageFile file = args.File;
if (file != null)
{
// Prevent updates to the remote version of the file until we finish making changes and call CompleteUpdatesAsync.
CachedFileManager.DeferUpdates(file);
Guid encoderId = BitmapEncoder.JpegEncoderId;
try
{
using (var stream = await file.OpenAsync(FileAccessMode.ReadWrite))
{
await CaptureToStreamAsync(LayoutRoot, stream, encoderId);
}
}
catch (Exception ex)
{
DisplayMessage(ex.Message);
}
}
}
More details here.