So, I have two main objects, Member and Guild. One Member can own a Guild and one Guild can have multiple Members.
I have the Members class in a separate DbContext and separate class library. I plan to reuse this class library in multiple projects and to help differentiate, I set the database schema to be "acc". I have tested this library extensively and can add, delete, and update Members in the acc.Members table.
The Guild class is as such:
public class Guild
{
public Guild()
{
Members = new List<Member>();
}
public int ID { get; set; }
public int MemberID { get; set; }
public virtual Member LeaderMemberInfo { get; set; }
public string Name { get; set; }
public virtual List<Member> Members { get; set; }
}
with a mapping of:
internal class GuildMapping : EntityTypeConfiguration<Guild>
{
public GuildMapping()
{
this.ToTable("Guilds", "dbo");
this.HasKey(t => t.ID);
this.Property(t => t.MemberID);
this.HasRequired(t => t.LeaderMemberInfo).WithMany().HasForeignKey(t => t.MemberID);
this.Property(t => t.Name);
this.HasMany(t => t.Members).WithMany()
.Map(t =>
{
t.ToTable("GuildsMembers", "dbo");
t.MapLeftKey("GuildID");
t.MapRightKey("MemberID");
});
}
}
But, when I try to create a new Guild, it says that there is no dbo.Members.
I got reference to the Member's EF project and added the mapping to the Members class to the DbContext that the Guild class is a part of. modelBuilder.Configurations.Add(new MemberMapping());
(Not sure if that is the best way.)
This resulted with this error:
{"The member with identity 'GuildProj.Data.EF.Guild_Members' does not exist in the metadata collection.\r\nParameter name: identity"}
How can I utilize the foreign key between these two tables cross DbContexts and with different database schemas?
UPDATE
I narrowed down the cause of the error. When I create a new guild, I set the guild leader's Member ID to MemberID. This works fine. But, when I then try to add that leader's Member object to the Guild's List of Members (Members), that's what causes the error.
UPDATE 2
Here is the code of how I create the Context that the Guild class is in. (As requested by Hussein Khalil)
public class FSEntities : DbContext
{
public FSEntities()
{
this.Configuration.LazyLoadingEnabled = false;
Database.SetInitializer<FSEntities>(null);
}
public FSEntities(string connectionString)
: base(connectionString)
{
}
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
modelBuilder.Configurations.Add(new GuildMapping());
modelBuilder.Configurations.Add(new KeyValueMappings());
modelBuilder.Configurations.Add(new LocaleMappings());
modelBuilder.Configurations.Add(new MemberMapping());
}
public DbSet<Guild> Guilds { get; set; }
public DbSet<KeyValue> KeyValues { get; set; }
public DbSet<Locale> Locales { get; set; }
}
This is how I am saving it in the repo:
public async Task CreateGuildAsync(Guild guild)
{
using (var context = new FSEntities(_ConnectionString))
{
context.Entry(guild.Members).State = EntityState.Unchanged;
context.Entry(guild).State = EntityState.Added;
await context.SaveChangesAsync();
}
}
FINAL RESOLUTION
So, I had to add mappings to Member
, Role
, and Permission
in DbContext that contained Guild
. I had to add Role and Permission because Member had List<Role> Roles
and each Role had List<Permission> Permissions
.
This got me closer to the solution. I was still getting errors like:
{"The member with identity 'GuildProj.Data.EF.Member_Roles' does not exist in the metadata collection.\r\nParameter name: identity"}
Here, when you pull Member from the Session
, you get something like this:
System.Data.Entity.DynamicProxies.Member_FF4FDE3888B129E1538B25850A445893D7C49F878D3CD40103BA1A4813EB514C
Entity Framework does not seem to play well with this. Why? I am not sure, but I think it is because ContextM creates a proxy of Member and by cloning the Member into a new Member object, ContextM no longer has association. This, I think, allows ContextG to use the new Member object freely. I tried setting ProxyCreationEnabled = false in my DbContexts, but the Member object being pulled out of Session kept being of type System.Data.Entity.DynamicProxies.Member.
So, what I did was:
Member member = new Member((Member)Session[Constants.UserSession]);
I had to clone each Role
and each Permission
as well inside their respective constructors.
This got me 99% of the way there. I had to alter my repo and how I was saving the Guild
object.
context.Entry(guild.LeaderMemberInfo).State = EntityState.Unchanged;
foreach(var member in guild.Members)
{
context.Entry(member).State = EntityState.Unchanged;
}
context.Entry(guild).State = EntityState.Added;
await context.SaveChangesAsync();
This is working code:
In assembly "M":
public class Member
{
public int Id { get; set; }
public string Name { get; set; }
}
public class MemberMapping : EntityTypeConfiguration<Member>
{
public MemberMapping()
{
this.HasKey(m => m.Id);
this.Property(m => m.Name).IsRequired();
}
}
In assemby "G":
- your
Guild
class
- your
Guild
mapping, albeit with WillCascadeOnDelete(false)
in the LeaderMemberInfo
mapping.
modelBuilder.Configurations.Add(new GuildMapping());
and modelBuilder.Configurations.Add(new MemberMapping());
Code:
var m = new Member { Name = "m1" };
var lm = new Member { Name = "leader" };
var g = new Guild { Name = "g1" };
g.LeaderMemberInfo = lm;
g.Members.Add(lm);
g.Members.Add(m);
c.Set<Guild>().Add(g);
c.SaveChanges();
Executed SQL:
INSERT [dbo].[Members]([Name])
VALUES (@0)
SELECT [Id]
FROM [dbo].[Members]
WHERE @@ROWCOUNT > 0 AND [Id] = scope_identity()
-- @0: 'leader' (Type = String, Size = -1)
INSERT [dbo].[Guilds]([MemberID], [Name])
VALUES (@0, @1)
SELECT [ID]
FROM [dbo].[Guilds]
WHERE @@ROWCOUNT > 0 AND [ID] = scope_identity()
-- @0: '1' (Type = Int32)
-- @1: 'g1' (Type = String, Size = -1)
INSERT [dbo].[GuildsMembers]([GuildID], [MemberID])
VALUES (@0, @1)
-- @0: '1' (Type = Int32)
-- @1: '1' (Type = Int32)
INSERT [dbo].[Members]([Name])
VALUES (@0)
SELECT [Id]
FROM [dbo].[Members]
WHERE @@ROWCOUNT > 0 AND [Id] = scope_identity()
-- @0: 'm1' (Type = String, Size = -1)
INSERT [dbo].[GuildsMembers]([GuildID], [MemberID])
VALUES (@0, @1)
-- @0: '1' (Type = Int32)
-- @1: '2' (Type = Int32)
This also works when associating existing objects.
Original answer for more general case:
You can't combine types in different contexts into one object graph. That means, you can't do something like
from a in context.As
join b in context.Bs on ...
...because there's always one context that should create the whole SQL query, so it should have all required mapping information.
You can register the same type into two different contexts though, even from different assemblies. So you could map Member
in the context in Guild
's assembly, let's call it contextG
, but only if
Member
doesn't refer to other types that aren't mapped in contextG
. This may imply that navigation properties in Member
must be ignored explicitly.
Member
can't refer to types in contextG
, because these types are not part of Member
's context.
If any of these conditions can't be fulfilled the best you can do is create a new Member
class in Guild
's assembly and register its mapping in the context. Maybe you want to use a different name to prevent ambiguity, but this is about the only alternative left.
I have found that when I am having problem with Entity and building relationships it's often because I am going against the flow of the framework or trying to build relationships or abstractions that are not technically well-formed. What I would suggest here is to take a quick step back and analyze a few things before looking deeper into this specific issue.
First off, I am curious why you are using different schema here for what is likely a single application accessing an object graph. Multiple schemas can be useful in some context but I think Brent Ozar makes a very salient point in this article. Given that information, I am inclined to first suggest that you merge the multiple schema into one and push over to using a single DB context for the database.
The next thing to tackle is the object graph. At least for me the biggest struggles I have had with data modeling are when I don't first figure out what questions the application has of the database. What I mean by this is figure out what data does the application want in its various contexts first and then look at how to optimize those data structures for performance in a relational context. Let's see how that might be done ...
Based on your model above I can see that we have a few key terms/objects in the domain:
- Collection of Guilds
- Collection of Members
- Collection of Guild Leaders.
Additionally we have some business rules that need to be implemented:
- A Guild can have 1 leader (and possibly more than 1?)
- A Guild Leader must be a Member
- A Guild has a list of 0 or more Members
- A Member can belong to a Guild (and possibly more than 1?)
So given this information let's investigate what questions your application might have of this data model. I the application can:
- look up a member and see their properties
- look up a member and see their properties and that they are a guild leader
- look up a guild and see a list of all its members
- look up a guild and see a list of guild leaders
- look up a list of all guild leaders
Ok, now we can get down to brass tacks, as they say...
The use of the join table between Guilds and Members is optimal in this instance. It will provide you the ability to have members in multiple guilds or no guilds and provide a low locking update strategy - so good call!
Moving onto Guild Leaders there are a few choices that might make sense. Even though there may never be a case for say guild sergeants, I think it makes sense to consider a new entity called a Guild Leader. What this approach allows for is several fold. You can cache in app the list of guild leader ids, so rather than make a db trip to authorize a guild action taken by a leader you can hit local application cache that only has the leader id list and not the whole leader object; conversely, you can get the list of leaders for a guild and regardless of the query direction you can hit clustered indexes on the core entities or the easy-to-maintain intermediate index on the join entity.
Like I noted at the start of this way to long "answer", when I run into issues like yours, it's typically because I am going against the grain of Entity. I encourage you to re-think your data model and how with a lower friction approach - loose the multiple schema and add an intermediate guild_leader object. Cheers!
Unless you explicitly say, that Member
entity should be mapped to acc.Members
, EF will expect it to be in dbo
schema Members
table. For this you need to provide either EntityTypeConfiguration
for this type or annotate it with System.ComponentModel.DataAnnotations.Schema.TableAttribute
like [Table("acc.Members")]
I am answering your updated question :
try using this line before updating your context
context.Entry(Guild.Members).State = Entity.EntityState.Unchanged
this will solve the error you have