Here's my issue:
I have a model class that has an NSTimer
in it that I want the Timer to run for the entire lifespan of the model object. Initiliazation is easy: I just have the following line of code in the init
method:
self.maintainConnectionTimer =
[NSTimer scheduledTimerWithTimeInterval:1
target:self
selector:@selector(maintainConnection)
userInfo:nil
repeats:YES];
However, my issue is, how do I invalidate this timer when the model is released from memory? Now, this would usually be easy, however, as far as I know, when you schedule an NSTimer
the OS maintains a strong pointer to the Timer object.
How should I deal with this? Is there a method that gets called right before the model is released from memory?
The [NSTimer scheduledTimerWithTimeInterval:...]
retains the target, so if the target is self, then your instance of the model class will never be deallocated.
As a workaround, one can use a separate object (called TimerTarget
in the following example). TimerTarget
has a weak reference to ModelClass
, to avoid a retain cycle.
This "helper class" looks like this. Its only purpose is to forward the timer event to the "real target".
@interface TimerTarget : NSObject
@property(weak, nonatomic) id realTarget;
@end
@implementation TimerTarget
- (void)timerFired:(NSTimer*)theTimer
{
[self.realTarget performSelector:@selector(timerFired:) withObject:theTimer];
}
@end
Now, in your model class, you can create a timer and invalidate it in dealloc
:
@interface ModelClass ()
@property(strong, nonatomic) NSTimer *timer;
@end
@implementation ModelClass
- (id)init
{
self = [super init];
if (self) {
TimerTarget *timerTarget = [[TimerTarget alloc] init];
timerTarget.realTarget = self;
self.timer = [NSTimer scheduledTimerWithTimeInterval:1
target:timerTarget
selector:@selector(timerFired:)
userInfo:nil repeats:YES];
}
return self;
}
- (void)dealloc
{
[self.timer invalidate]; // This releases the TimerTarget as well!
NSLog(@"ModelClass dealloc");
}
- (void)timerFired:(NSTimer*)theTimer
{
NSLog(@"Timer fired");
}
@end
So we have
modelInstance ===> timer ===> timerTarget ---> modelInstance
(===> : strong reference, ---> : weak reference)
Note that there is no (strong) reference from the timer to the instance of the model class anymore.
I have tested this with the following code, which creates an instance of ModelClass
and releases it after 5 seconds:
__block ModelClass *modelInstance = [[ModelClass alloc] init];
int64_t delayInSeconds = 5.0;
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PER_SEC);
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
modelInstance = nil;
});
Output:
2013-01-23 23:54:11.483 timertest[16576:c07] Timer fired
2013-01-23 23:54:12.483 timertest[16576:c07] Timer fired
2013-01-23 23:54:13.483 timertest[16576:c07] Timer fired
2013-01-23 23:54:14.483 timertest[16576:c07] Timer fired
2013-01-23 23:54:15.483 timertest[16576:c07] Timer fired
2013-01-23 23:54:15.484 timertest[16576:c07] ModelClass dealloc
Based on @Martin R idea, I create custom class which easier to use, and add some checking to avoid crash.
@interface EATimerTarget : NSObject
// Initialize with block to avoid missing call back
- (instancetype)initWithRealTarget:(id)realTarget timerBlock:(void(^)(NSTimer *))block;
// For NSTimer @selector() parameter
- (void)timerFired:(NSTimer *)timer;
@end
@interface EATimerTarget ()
@property (weak, nonatomic) id realTarget;
@property (nonatomic, copy) void (^timerBlock)(NSTimer *); // use 'copy' to avoid retain counting
@end
@implementation EATimerTarget
- (instancetype)initWithRealTarget:(id)realTarget timerBlock:(void (^)(NSTimer *))block {
self = [super init];
if (self) {
self.realTarget = realTarget;
self.timerBlock = block;
}
return self;
}
- (void)timerFired:(NSTimer *)timer {
// Avoid memory leak, timer still run while our real target is dealloc
if (self.realTarget) {
self.timerBlock(timer);
}
else {
[timer invalidate];
}
}
@end
Here is my sample class
@interface MyClass
@property (nonatomic, strong) NSTimer *timer;
@end
@implementation MyClass
- (id)init
{
self = [super init];
if (self) {
// Using __weak for avoiding retain cycles
__weak typeof(self) wSelf = self;
EATimerTarget *timerTarget = [[EATimerTarget alloc] initWithRealTarget:self timerBlock: ^(NSTimer *timer) {
[wSelf onTimerTick:timer];
}];
self.timer = [NSTimer timerWithTimeInterval:1 target:timerTarget selector:@selector(timerFired:) userInfo:nil repeats:YES];
[[NSRunLoop mainRunLoop] addTimer:self.timer forMode:NSDefaultRunLoopMode];
}
return self;
}
- (void)dealloc
{
[self.timer invalidate]; // This releases the EATimerTarget as well!
NSLog(@"### MyClass dealloc");
}
- (void)onTimerTick:(NSTimer *)timer {
// DO YOUR STUFF!
NSLog(@"### TIMER TICK");
}
@end