Text scrolling (Marquee) in QLabel

2020-02-09 19:53发布

问题:

I'm studying WidgetMarqueeLabel class:

#include "WidgetMarqueeLabel.h"
#include <QPainter>
#include <QWidget>

WidgetMarqueeLabel::WidgetMarqueeLabel(QWidget *parent)//*parent)
{   
        px = 0;
        py = 10;
        speed = 1;
        direction = RightToLeft;
        connect(&timer3, SIGNAL(timeout()), this, SLOT(refreshLabel()));
        timer3.start(10);
}

void WidgetMarqueeLabel::refreshLabel()
{
    repaint();  
}

WidgetMarqueeLabel::~WidgetMarqueeLabel()
{}

void WidgetMarqueeLabel::show()
{   
    QLabel::show();
}

void WidgetMarqueeLabel::setAlignment(Qt::Alignment al)
{
    m_align = al;
    updateCoordinates();
    QLabel::setAlignment(al);
}

void WidgetMarqueeLabel::paintEvent(QPaintEvent *evt)
{
    QPainter p(this);
    if(direction==RightToLeft)
    {
        px -= speed;
        if(px <= (-textLength))
            px = width();
    }
    else
    {
        px += speed;
        if(px >= width())
            px = - textLength;
    }
        p.drawText(px, py+fontPointSize, text());
    p.translate(px,0);
}

void WidgetMarqueeLabel::resizeEvent(QResizeEvent *evt)
{   
    updateCoordinates();
    QLabel::resizeEvent(evt);
}

void WidgetMarqueeLabel::updateCoordinates()
{
    switch(m_align)
    {
        case Qt::AlignTop:
            py = 10;
            break;
        case Qt::AlignBottom:
                        py = height()-10;
            break;
        case Qt::AlignVCenter:
            py = height()/2;
            break;
    }
    fontPointSize = font().pointSize()/2;
    textLength = fontMetrics().width(text());
}

void WidgetMarqueeLabel::setSpeed(int s)
{
    speed = s;
}

int WidgetMarqueeLabel::getSpeed()
{
    return speed;
}

void WidgetMarqueeLabel::setDirection(int d)
{
    direction = d;
    if (direction==RightToLeft)
        px = width() - textLength;
    else
        px = 0;
    refreshLabel();
}

void WidgetMarqueeLabel::close()
{
        QLabel::close();
}

I was wondering if it was possible to make the text reappear before the text that reaches the end of the last letter on the right. I want something like this: for example (white space are 25):

WidgetMarqueeLabel
tMarqueeLabel                         Widge
eLabel                         WidgetMarque
el                          WidgetMarqueeLa
                      WidgetMarqueeLabel
               WidgetMarqueeLabel
       WidgetMarqueeLabel
WidgetMarqueeLabel

Is this possible?

回答1:

For this purpose, I once wrote a class.


Example screenshot showing the text "This is an example text. It will be scrolled horizontally.". Note the alpha blending at both sides.

The code:

scrolltext.h:

#ifndef SCROLLTEXT_H
#define SCROLLTEXT_H

#include <QWidget>
#include <QStaticText>
#include <QTimer>


class ScrollText : public QWidget
{
    Q_OBJECT
    Q_PROPERTY(QString text READ text WRITE setText)
    Q_PROPERTY(QString separator READ separator WRITE setSeparator)

public:
    explicit ScrollText(QWidget *parent = 0);

public slots:
    QString text() const;
    void setText(QString text);

    QString separator() const;
    void setSeparator(QString separator);


protected:
    virtual void paintEvent(QPaintEvent *);
    virtual void resizeEvent(QResizeEvent *);

private:
    void updateText();
    QString _text;
    QString _separator;
    QStaticText staticText;
    int singleTextWidth;
    QSize wholeTextSize;
    int leftMargin;
    bool scrollEnabled;
    int scrollPos;
    QImage alphaChannel;
    QImage buffer;
    QTimer timer;

private slots:
    virtual void timer_timeout();
};

#endif // SCROLLTEXT_H

scrolltext.cpp:

#include "scrolltext.h"
#include <QPainter>


ScrollText::ScrollText(QWidget *parent) :
    QWidget(parent), scrollPos(0)
{
    staticText.setTextFormat(Qt::PlainText);

    setFixedHeight(fontMetrics().height());
    leftMargin = height() / 3;

    setSeparator("   ---   ");

    connect(&timer, SIGNAL(timeout()), this, SLOT(timer_timeout()));
    timer.setInterval(50);
}

QString ScrollText::text() const
{
    return _text;
}

void ScrollText::setText(QString text)
{
    _text = text;
    updateText();
    update();
}

QString ScrollText::separator() const
{
    return _separator;
}

void ScrollText::setSeparator(QString separator)
{
    _separator = separator;
    updateText();
    update();
}

void ScrollText::updateText()
{
    timer.stop();

    singleTextWidth = fontMetrics().width(_text);
    scrollEnabled = (singleTextWidth > width() - leftMargin);

    if(scrollEnabled)
    {
        scrollPos = -64;
        staticText.setText(_text + _separator);
        timer.start();
    }
    else
        staticText.setText(_text);

    staticText.prepare(QTransform(), font());
    wholeTextSize = QSize(fontMetrics().width(staticText.text()), fontMetrics().height());
}

void ScrollText::paintEvent(QPaintEvent*)
{
    QPainter p(this);

    if(scrollEnabled)
    {
        buffer.fill(qRgba(0, 0, 0, 0));
        QPainter pb(&buffer);
        pb.setPen(p.pen());
        pb.setFont(p.font());

        int x = qMin(-scrollPos, 0) + leftMargin;
        while(x < width())
        {
            pb.drawStaticText(QPointF(x, (height() - wholeTextSize.height()) / 2) + QPoint(2, 2), staticText);
            x += wholeTextSize.width();
        }

        //Apply Alpha Channel
        pb.setCompositionMode(QPainter::CompositionMode_DestinationIn);
        pb.setClipRect(width() - 15, 0, 15, height());
        pb.drawImage(0, 0, alphaChannel);
        pb.setClipRect(0, 0, 15, height());
        //initial situation: don't apply alpha channel in the left half of the image at all; apply it more and more until scrollPos gets positive
        if(scrollPos < 0)
            pb.setOpacity((qreal)(qMax(-8, scrollPos) + 8) / 8.0);
        pb.drawImage(0, 0, alphaChannel);

        //pb.end();
        p.drawImage(0, 0, buffer);
    }
    else
    {
        p.drawStaticText(QPointF(leftMargin, (height() - wholeTextSize.height()) / 2), staticText);
    }
}

void ScrollText::resizeEvent(QResizeEvent*)
{
    //When the widget is resized, we need to update the alpha channel.

    alphaChannel = QImage(size(), QImage::Format_ARGB32_Premultiplied);
    buffer = QImage(size(), QImage::Format_ARGB32_Premultiplied);

    //Create Alpha Channel:
    if(width() > 64)
    {
        //create first scanline
        QRgb* scanline1 = (QRgb*)alphaChannel.scanLine(0);
        for(int x = 1; x < 16; ++x)
            scanline1[x - 1] = scanline1[width() - x] = qRgba(0, 0, 0, x << 4);
        for(int x = 15; x < width() - 15; ++x)
            scanline1[x] = qRgb(0, 0, 0);
        //copy scanline to the other ones
        for(int y = 1; y < height(); ++y)
            memcpy(alphaChannel.scanLine(y), (uchar*)scanline1, width() * 4);
    }
    else
        alphaChannel.fill(qRgb(0, 0, 0));


    //Update scrolling state
    bool newScrollEnabled = (singleTextWidth > width() - leftMargin);
    if(newScrollEnabled != scrollEnabled)
        updateText();
}

void ScrollText::timer_timeout()
{
    scrollPos = (scrollPos + 2)
                % wholeTextSize.width();
    update();
}


回答2:

Something like the following should work. The padding is hard-coded at 25, which is what is sounded like you wanted. If you wanted the label to always be a certain size, you could use something like QString::leftJustified.

class MarqueeLabel : public QLabel {
 public:
  explicit MarqueeLabel(const QString &text) : QLabel(text), pos_(0) {
    QString pad(25, ' ');
    actual_text_ = text + pad;
    startTimer(100);
  }

protected:
  void timerEvent(QTimerEvent *) {
    pos_ = ++pos_ % actual_text_.length();
    setText(actual_text_.mid(pos_).append(actual_text_.left(pos_)));
  }

private:
  QString actual_text_;
  int pos_;
};

int main(int argc, char *argv[]) {
    QApplication a(argc, argv);
    MarqueeLabel lbl("WidgetMarqueeLabel");
    lbl.show();
    return a.exec();
}


回答3:

Really easy. Simply repaint the text displaced by the width of the control:

void WidgetMarqueeLabel::paintEvent(QPaintEvent *evt)
{
    QPainter p(this);
    if(direction==RightToLeft)
    {
        px -= speed;
        if(px <= (-textLength))
            px = width();
    }
    else
    {
        px += speed;
        if(px >= width())
            px = - textLength;
    }
    p.drawText(px, py+fontPointSize, text());
    __p.drawText(px-width(), py+fontPointSize, text());
    p.drawText(px+width(), py+fontPointSize, text());
    p.translate(px,0);
}