i'm doing some tests allocating and deallocating memory. This is the code i'm using:
#include <stdlib.h>
#include <stdio.h>
#define WAVE_SIZE 100000000
int main(int argc,char* argv[]){
int i;
int **p;
printf("%d allocs...\n",WAVE_SIZE);
// Malloc
printf("Allocating memory...\n");
p = (int**)malloc(WAVE_SIZE*sizeof(int*));
for(i = 0;i < WAVE_SIZE;i++)
p[i] = (int*)malloc(sizeof(int));
// Break
printf("Press a key to continue...\n");
scanf("%*s");
// Dealloc
printf("Deallocating memory...\n");
for(i = 0;i < WAVE_SIZE;i++)
free(p[i]);
free(p);
// Break
printf("Press a key to continue...\n");
scanf("%*s");
return 0;
}
During breaks i check the total memory used by the process and i don't see what i expect.
Until the first pause i see memory consumption increasing. However, at second pause I do not see it being released.
Is this a OS thing? What happens if my machine's load is high, i don't have free memory and another process try to alloc?