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I'm using Angular 5.
I want to know how can I start timing when a 'play' button is pressed, in order to know how much time has passed since I clicked.
I'd also like to know if it's possible to stop the timer and then be able to continue with the same time before.
I've finally solved my question with Pardeep Jain answer. Athough it wasn't exactly what I was looking for.
I didn't want a countdown, I wanted to count the duration. Here is the code I've used at the end:
time: number = 0;
interval;
startTimer() {
this.play = true;
this.interval = setInterval(() => {
this.time++;
},1000)
}
pauseTimer() {
this.play = false;
clearInterval(this.interval);
}
You can simply use setInterval
to create such timer in Angular, Use this Code for timer -
timeLeft: number = 60;
interval;
startTimer() {
this.interval = setInterval(() => {
if(this.timeLeft > 0) {
this.timeLeft--;
} else {
this.timeLeft = 60;
}
},1000)
}
pauseTimer() {
clearInterval(this.interval);
}
<button (click)='startTimer()'>Start Timer</button>
<button (click)='pauseTimer()'>Pause</button>
<p>{{timeLeft}} Seconds Left....</p>
Working Example
Another way using Observable timer like below -
import { timer } from 'rxjs';
oberserableTimer() {
const source = timer(1000, 2000);
const abc = source.subscribe(val => {
console.log(val, '-');
this.subscribeTimer = this.timeLeft - val;
});
}
<p (click)="oberserableTimer()">Start Observable timer</p> {{subscribeTimer}}
Working Example
For more information read here
This may be overkill for what you're looking for, but there is an npm package called marky
that you can use to do this. It gives you a couple of extra features beyond just starting and stopping a timer.
You just need to install it via npm
and then import the dependency anywhere you'd like to use it.
Here is a link to the npm
package:
https://www.npmjs.com/package/marky
An example of use after installing via npm would be as follows:
import * as _M from 'marky';
@Component({
selector: 'app-test',
templateUrl: './test.component.html',
styleUrls: ['./test.component.scss']
})
export class TestComponent implements OnInit {
Marky = _M;
}
constructor() {}
ngOnInit() {}
startTimer(key: string) {
this.Marky.mark(key);
}
stopTimer(key: string) {
this.Marky.stop(key);
}
key
is simply a string which you are establishing to identify that particular measurement of time. You can have multiple measures which you can go back and reference your timer stats using the keys you create.