How to detect the first and the last argument in t

2020-02-08 15:52发布

问题:

How to detect the first and the last argument in the variadic templates?

For the 1st argument it is easy (just compare sizeof...(T) with 0), but is there a way to detect the last element?

The example :

#include <iostream>
#include <typeinfo>

template < class... T >
struct A
{
    int foo(int k){ return k; };
};

template < class T1, class... T >
struct A< T1, T... >
{
    A() :a()
    {
        std::cout<<"A  i="<<sizeof...(T)<<std::endl
                 <<"   a type = " << typeid(T1).name()<<std::endl;
    }

    int foo(int k){ return anotherA.foo( a.foo(k) ); };

    T1 a;
    A< T... > anotherA;
};

struct B1
{
    B1(){ std::cout<<"b1"<<std::endl; };
    int foo(int k){ std::cout<<"b1::foo() k="<<k<<std::endl; return k+1; };
};
struct B2
{
    B2(){ std::cout<<"b2"<<std::endl; };
    int foo(int k){ std::cout<<"b2::foo() k="<<k<<std::endl; return k+2; };
};
struct B3
{
    B3(){ std::cout<<"b3"<<std::endl; };
    int foo(int k){ std::cout<<"b3::foo() k="<<k<<std::endl; return k+3; };
};

int main ()
{
    A< B3, B2, B1 > a;

    std::cout<<"the value is "
             <<a.foo(5)
             << std::endl;
}

回答1:

I'm not positive if this is what you want. But here are two utilities named first and last that take variadic templates and typedef the first and last type respectively:

#include <iostream>
#include <typeinfo>

template <class T1, class ...T>
struct first
{
    typedef T1 type;
};

template <class T1, class ...T>
struct last
{
    typedef typename last<T...>::type type;
};

template <class T1>
struct last<T1>
{
    typedef T1 type;
};

template <class ...T>
struct A
{
    typedef typename first<T...>::type first;
    typedef typename last<T...>::type  last;
};

struct B1 {};
struct B2 {};
struct B3 {};

int main()
{
    typedef A<B1, B2, B3> T;
    std::cout << typeid(T::first).name() << '\n';
    std::cout << typeid(T::last).name() << '\n';
}


回答2:

Here's another set of code with a convenience function return_type that you could use to access any type at a specific index in a varadic template list ... you could then adapt the call to return_type so that you get the first and the last arguments (i.e., the first argument will be at 0, and the last argument will be at sizeof...(TypeList)):

template<typename T>
struct type_id_struct
{
    typedef T type;
    T object_instance;
};

template<int N, typename... TypeList>
struct reduce {};

template<int N, typename T1, typename... TypeList>
struct reduce<N, T1, TypeList...>
{
    typedef typename reduce<N - 1, TypeList... >::type type;
};

template<typename T1, typename... TypeList>
struct reduce<0, T1, TypeList...>
{
    typedef T1 type;
};

//convenience function
template<int N, typename... TypeList>
type_id_struct<typename reduce<N, TypeList...>::type> return_type()
{
        return type_id_struct<typename reduce<N, TypeList...>::type>();
}

Here's an example of using the convenience function return_type in actual code to determine the Nth template argument in a variadic template:

int main()
{
    auto type_returned = return_type<2, int, double, char>();
    std::cout << typeid(type_returned.object_instance).name() << std::endl;

    return 0;
}

In this case, since the int template argument to return_type is 2, you'll get the char type as the output. Any number over 2 will cause an overflow that will create a compile rather than runtime error. As noted, you could adapt it so that it's wrapped inside a function in a structure that will allow you to access the types in the variadic template for that specific structure instance using the sizeof...(TypeList) - 1 applied to an enum. For instance:

template<typename... TypeList>
struct an_object
{
    enum { first = 0, last = (sizeof...(TypeList) - 1) };

    template<int N>
    auto wrapper() -> decltype(return_type<N, TypeList...>())
    {
            return return_type<N, TypeList...>();
    }
};

//...more code

int main()
{
    an_object<int, double, char> a;

    auto r_type1 = a.wrapper<an_object<int, double, char>::first>();
    std::cout << typeid(r_type1.object_instance).name() << std::endl;

    auto r_type2 = a.wrapper<an_object<int, double, char>::last>();
    std::cout << typeid(r_type2.object_instance).name() << std::endl;

    return 0;
}