trying to learn more about how the standard library is actually implemented I'm inspecting all containers in visual studio.. Here I see some curious structure:
In some base class of a std::list<>
The following typedef is found
typedef typename _Alloc::template rebind<_Ty>::other _Alty;
Where "_Alloc" corresponds with the allocator template argument (and _Ty the contained type). I have trouble finding a good explanation of this "keyword". Best thign I've found so far is that it is part of the allocator interface. Though even cppreference isn't very good in explaining this.
What does this template rebind<>
do? And why is it necessary at that location?
The _Alloc
template is used to obtain objects of some type. The container may have an internal need to allocate objects of a different type. For example, when you have a std::list<T, A>
, the allocator A
is meant to allocate objects of type T
but the std::list<T, A>
actually needs to allocate objects of some node type. Calling the node type _Ty
, the std::list<T, A>
needs to get hold of an allocator for _Ty
objects which is using the allocation mechanism provided by A
. Using
typename _A::template rebind<_Ty>::other
specifies the corresponding type. Now, there are a few syntactic annoyances in this declaration:
- Since
rebind
is a member template of _A
and _A
is a template argument, the rebind
becomes a dependent name. To indicate that a dependent name is a template, it needs to be prefixed by template
. Without the template
keyword the <
would be considered to be the less-than operator.
- The name
other
also depends on a template argument, i.e., it is also a dependent name. To indicate that a dependent name is a type, the typename
keyword is needed.
rebind
is for allocating memory for a type that differs from the element type of the container being implemented. Take from this MSDN article:
For example, given an allocator object al of type A, you can allocate an object of type _Other with the expression:
A::rebind<Other>::other(al).allocate(1, (Other *)0)
Or, you can name its pointer type by writing the type:
A::rebind<Other>::other::pointer
Example in the code of stdc++ : /usr/include/4.8/ext/new_allocator.h
rebind is defined as a structure member of the allocator class; this structure defines a member other that is defined as an instance of the allocator specialized for a different argument type (the other member defines an allocator class that can creates a different type of objects)
template<typename _Tp>
class new_allocator
{
public:
...
template<typename _Tp1>
struct rebind
{ typedef new_allocator<_Tp1> other; };
When it is used:
typedef typename _Alloc::template rebind<_Tp>::other _Tp_alloc_type;
the type of the allocator is referenced as
typename _Alloc::template rebind<_Tp>::other
Now the typedef is used to define _Tp_alloc_type - which can then be used as a shorter name for the same thing.
An example usage is in std::list where the internal list node also needs its allocator, which is redefined from the argument allocator.
please check this http://www.cplusplus.com/reference/memory/allocator/
you will see
rebind<...> is actually a member of class allocator which is part of STL without giving source code of the implementation.
as you see, rebind<...> is also a template and it deserve a type to let the allocator class knows what is in my rebind member.
so back to your statement:
typedef typename _Alloc::template rebind<_Ty>::other _Alty;
if you omitted the template:
typedef typename _Alloc::rebind<_Ty>::other _Alty;
you can easy understand that rebind is member of _Alloc, but compiler can NOT understand.
Given the nature of rebind being the template, template rebind<_Ty> is needed and is treated
as the whole not two parts.