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问题:
I want to make a C# Dictionary in which the key is the string name of a static property in a class and the value is the value of the property. Given a static property in the class called MyResources.TOKEN_ONE, how can I get the at the name of the property rather than its value? I only care about the end part of the property name (e.g. "TOKEN_ONE").
I've edited this to mention that I don't want to map all property values in the Dictionary, just a small subset of everything that's in the class. So assume that I want to get the name for a single property. Given MyResources.TOKEN_ONE, I want to get back "MyResources.TOKEN_ONE" or just "TOKEN_ONE".
Here's some sample code that shows what I'm trying to do. I need the property name because I'm trying to generate a javascript variable in which I map the property name to the variable name and the property value to the variable value. For example, I want the C# Dictionary to generate lines like the one below:
var TOKEN_ONE = "One";
using System;
using System.Collections.Generic;
namespace MyConsoleApp
{
class Program
{
static void Main(string[] args)
{
Dictionary<String, String> kvp = new Dictionary<String, String>();
// How can I use the name of static property in a class as the key for the dictionary?
// For example, I'd like to do something like the following where 'PropertyNameFromReflection'
// is a mechanism that would return "MyResources.TOKEN_ONE"
kvp.Add(MyResources.TOKEN_ONE.PropertyNameFromReflection, MyResources.TOKEN_ONE);
kvp.Add(MyResources.TOKEN_TWO.PropertyNameFromReflection, MyResources.TOKEN_TWO);
Console.ReadLine();
}
}
public static class MyResources
{
public static string TOKEN_ONE
{
get { return "One"; }
}
public static string TOKEN_TWO
{
get { return "Two"; }
}
}
}
回答1:
If all you want is just to be able to refer to a single, specific property in one place in the code without having to refer to it by a literal string, then you can use an expression tree. For example, the following code declares a method that turns such an expression tree into a PropertyInfo object:
public static PropertyInfo GetProperty(Expression<Func<string>> expr)
{
var member = expr.Body as MemberExpression;
if (member == null)
throw new InvalidOperationException("Expression is not a member access expression.");
var property = member.Member as PropertyInfo;
if (property == null)
throw new InvalidOperationException("Member in expression is not a property.");
return property;
}
Now you can do something like this:
public void AddJavaScriptToken(Expression<Func<string>> propertyExpression)
{
var p = GetProperty(propertyExpression);
_javaScriptTokens.Add(p.Name, (string) p.GetValue(null, null));
}
public void RegisterJavaScriptTokens()
{
AddJavaScriptToken(() => Tokens.TOKEN_ONE);
AddJavaScriptToken(() => Tokens.TOKEN_TWO);
}
回答2:
Here is a function that will get you the names of all static properties in a given type.
public static IEnumerable<string> GetStaticPropertyNames(Type t) {
foreach ( var prop in t.GetProperties(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic) ) {
yield return prop.Name;
}
}
If you want to build up the map of all property names to their values you can do the following
public static Dictionary<string,object> GetStaticPropertyBag(Type t) {
var flags = BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
var map = new Dictionary<string,object>();
foreach ( var prop in t.GetProperties(flags) ) {
map[prop.Name] = prop.GetValue(null,null);
}
return map;
}
Now you can call it with the following
var bag = GetStaticPropertyBag(typeof(MyResources));
回答3:
You can accomplish this with reflection. The easiest way to get the property names is to loop over all of them.
foreach(var propInfo in this.GetType().GetProperties()) {
var name = propInfo.Name;
var value = propInfo.GetValue(this, null);
}
See GetProperties() and GetValue() for more specifics.
回答4:
Well, I'm reluctantly answering my own question because I don't think it's possible to do this for a single static property. Ultimately, I ended up hard-coding the key in the Dictionary using a cut-and-paste of the property name. Here's what I ended up with:
public void RegisterJavaScriptTokens()
{
AddJavaScriptToken(Token.FOOBAR_TITLE, "FOOBAR_TITLE");
}
And here's the rest of the code:
protected Dictionary<String, String> _javaScriptTokens = new Dictionary<String, String>();
public void AddJavaScriptToken(string tokenValue, string propertyName)
{
_javaScriptTokens.Add(propertyName, tokenValue);
}
protected override void OnPreRender(EventArgs e)
{
if (_javaScriptTokens.Count > 0)
{
StringBuilder sb = new StringBuilder();
foreach (KeyValuePair<String, String> kvp in _javaScriptTokens)
{
sb.AppendLine(String.Format("var TOKEN_{0} = unescape('{1}');", kvp.Key, PUtilities.Escape(kvp.Value)));
}
ClientScript.RegisterStartupScript(this.GetType(), "PAGE_TOKENS", sb.ToString(), true);
}
base.OnPreRender(e);
}
I hate having to use cut-and-paste hard-coding to keep the property name and the key in sync...Oh well...
回答5:
Other answers have already explained how you can get a list of the static properties via Reflection. You said you don’t want all of them, only a subset of them. It seems, therefore, that you need a way to distinguish the properties you want from the ones you don’t want. One way to do this is using custom attributes.
Declare a custom attribute class:
[AttributeUsage(AttributeTargets.Property)]
public class WantThisAttribute : Attribute { }
Add this custom attribute to the properties you want:
public static class MyResources
{
[WantThis]
public static string TOKEN_ONE { get { return "One"; } }
[WantThis]
public static string TOKEN_TWO { get { return "Two"; } }
public static string DontWantThis { get { return "Nope"; } }
}
Iterate over the properties to find the ones you want:
public static Dictionary<string, object> GetStaticPropertyBag(Type t)
{
var flags = BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
var map = new Dictionary<string, object>();
foreach (var prop in t.GetProperties(flags))
if (prop.IsDefined(typeof(WantThisAttribute), true))
map[prop.Name] = prop.GetValue(null,null);
return map;
}