I have added two swipe gesture recognizers (swipe left and swipe right) to my UITableView
. After that my table view has stopped scrolling. At the same time -(void)didSelectRowAtIndex
works fine.
What might be the problem?
All I did is drag-and-dropped Swipe Gesture Recognizers from objects library onto my UITableView.
If I remove them, my table starts to scroll again.
UPD:
This happens after upgrading to Xcode 4.5. There is no such problem in older versions of Xcode.
To avoid this behaviour - add UIGestureRecognizers
programatically, not in IB.
just try bellow code may this help you....
write bellow code in viewDidLoad:
method
UISwipeGestureRecognizer *swipeGestureObjectImg = [[[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(yourSlideOpen_Clicked:)] autorelease];//yourSlideOpen_Clicked is method name where you doing something
swipeGestureObjectImg.numberOfTouchesRequired = 1;
swipeGestureObjectImg.direction = (UISwipeGestureRecognizerDirectionLeft);
[yourView addGestureRecognizer:swipeGestureObjectImg];
UISwipeGestureRecognizer *swipeGestureRightObjectImg = [[[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(yourSlideClose_Clicked:)] autorelease];//yourSlideClose_Clicked is method name where you doing something
swipeGestureRightObjectImg.numberOfTouchesRequired = 1;
swipeGestureRightObjectImg.direction = (UISwipeGestureRecognizerDirectionRight);
[yourView addGestureRecognizer:swipeGestureRightObjectImg];
if here tableview is subview of UIView class then use above code otherwise just try "youtTableview" insted of "yourView"
i hope this help you...
:)
set property of gesture recognizer cancelsTouchesInView = NO
I had the same issue:
I used to drag my TabGestureRecognizer directly onto the storyboard instead of creating them through code. With iOS6 this now seems to break scrolling.
I prefer adding views, gestures, etc directly onto the storyboard instead of through code.
You can still do this but with two changes:
1) Referencing Outlet Collections
- Right-click the GestureRecognizer which is visible to you within the scene's dock.
- Clear the section Referencing Outlet Collections
2) Attach the GestureRecognizer to the related view through code
I faced this same problem and I solved it by linking the gesture recognizer to the view instead of to the table view.
- Show the storyboard.
- Show the connections inspector.
- Show the document outline.
- Create new link at "Referencing Outlet Collections" between gesture recognizer and view node under the view controller.
Regards.
Pedro.