What is the advantage of having this
/self
/me
pointer mandatory explicit?
According to OOP theory a method is supposed to operate mainly (only?) on member variables and method's arguments. Following this, it should be easier to refer to member variables than to external (from the object's side of view) variables... Explicit this
makes it more verbose thus harder to refer to member variables than to external ones. This seems counter intuitive to me.
In addition to member variables and method parameters you also have local variables. One of the most important things about the object is its internal state. Explicit member variable dereferencing makes it very clear where you are referencing that state and where you are modifying that state.
For instance, if you have code like:
someMethod(some, parameters) {
... a segment of code
foo = 42;
... another segment of code
}
when quickly browsing through it, you have to have a mental model of the variables defined in the preceding segment to know if it's just a temporary variable or does it mutate the objects state. Whereas this.foo = 42 makes it obvious that the objects state is mutated. And if explicit dereferencing is exclusively used, you can be sure that the variable is temporary in the opposite case.
Shorter, well factored methods make it a bit less important, but still, long term understandability trumps a little convenience while writing the code.
If you are talking about "explicit self
" in the sense of Python, here's an interesting discussion on the topic. Here's Guido responding to Bruce Eckel's article. The comments on Bruce's article are also enlightening (some of them, anyway).
You need it to pass the pointer/reference to the current object elsewhere or to protect against self-assignment in an assignment operator.
What if the arguments to a method have the same name as the member variables? Then you can use this.x = x
for example. Where this.x
is the member variable and x
is the method argument.
That's just one (trivial) example.
I generally use this (in C++) only when I am writing the assignment operator or the copy constructor as it helps in clearly identifying the variables. Other place where I can think of using it is if your function parameter variable names are same as your member variable names or I want to kill my object using delete this.
Eg would be where member names are same as those passed to method
public void SetScreenTemplate(long screenTemplateID, string screenTemplateName, bool isDefault)
{
this.screenTemplateID = screenTemplateID;
this.screenTemplateName = screenTemplateName;
this.isDefault = isDefault;
}