I found this method chaining in python, but even with it I couldn't understand method chaining in Python.
Here the goals are two: solve the coding problem and understand method chaining (given that I am still not 100% confident with callables).
Down to the problem definition.
I want a class that has two methods: one sets a parameter of the object = 'line' and the other overwrites to 'bar'.
This is what I got so far:
class foo():
def __init__(self, kind=None):
self.kind = kind
def __call__(self, kind=None):
return foo(kind=kind)
def my_print(self):
print (self.kind)
def line(self):
return self(kind='line')
def bar(self):
return self(kind='bar')
Sadly, with this code I can achieve my goal doing this
a = foo()
a.bar().line().bar().bar().line().my_print()
But I would like to obtain the same result by writing this code
a = foo()
a.bar.line.bar.bar.line.my_print()
How do I achieve this? I guess is something wrong in how I defined the __call__
method. Thanks in advance for your help.
Method chaining is simply being able to add .second_func()
to whatever .first_func()
returns. It is fairly easily implemented by ensuring that all chainable methods return self
. (Note that this has nothing to do with __call()__
).
class foo():
def __init__(self, kind=None):
self.kind = kind
def my_print(self):
print (self.kind)
return self
def line(self):
self.kind = 'line'
return self
def bar(self):
self.kind='bar'
return self
You can use foo
objects in a non-chained way by ignoring their returned values:
a = foo()
a.line()
a.my_print()
a.bar()
a.my_print()
assert a.kind == 'bar'
Or, since every function now returns the object itself, you can operate
directly on the returned value. You can use method chaining with this equivalent code:
b = foo()
b.line().my_print().bar().my_print()
assert b.kind == 'bar'
Or even:
c = foo().line().my_print().bar().my_print()
assert c.kind == 'bar'
The question of getting rid of the ()
calling syntax is a completely separate concept from method chaining. If you want chain properties, and have those properties mutate their object, use the @property
decorator. (But mutating objects via a property seems dangerous. Better to use a method and name it with a verb: .set_line()
instead of .line
, for example.)
class foo():
def __init__(self, kind=None):
self.kind = kind
def my_print(self):
print (self.kind)
return self
@property
def line(self):
self.kind = 'line'
return self
@property
def bar(self):
self.kind='bar'
return self
a = foo()
a.line
a.my_print()
a.bar
a.my_print()
assert a.kind == 'bar'
b = foo()
b.line.my_print().bar.my_print()
assert b.kind == 'bar'
c = foo().line.my_print().bar.my_print()
assert c.kind == 'bar'
Use properties (descriptors).
class foo:
def __init__(self, kind=None):
self.kind = kind
def __call__(self, kind=None):
return foo(kind=kind)
def my_print(self):
print (self.kind)
@property
def line(self):
return self(kind='line')
@property
def bar(self):
return self(kind='bar')
Note, though, that you overwrite nothing, the modification doesn't work inplace (which is arguably good, btw). Anyway, this doesn't look like a good design choice for most real-world cases, because at some point your methods will require arguments.