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问题:
Trying to add a full screen activity indicator in SwiftUI.
I can use .overlay(overlay: )
function in View
Protocol.
With this, I can make any view overlay, but I can't find the iOS default style UIActivityIndicatorView
equivalent in SwiftUI
.
How can I make a default style spinner with SwiftUI
?
NOTE: This is not about adding activity indicator in UIKit framework.
回答1:
Quite a few views are not yet represented in SwiftUI
, but it's easily to port them into the system.
You need to wrap UIActivityIndicator
and make it UIViewRepresentable
.
(More about this can be found in the excellent WWDC 2019 talk - Integrating SwiftUI)
struct ActivityIndicator: UIViewRepresentable {
@Binding var isAnimating: Bool
let style: UIActivityIndicatorView.Style
func makeUIView(context: UIViewRepresentableContext<ActivityIndicator>) -> UIActivityIndicatorView {
return UIActivityIndicatorView(style: style)
}
func updateUIView(_ uiView: UIActivityIndicatorView, context: UIViewRepresentableContext<ActivityIndicator>) {
isAnimating ? uiView.startAnimating() : uiView.stopAnimating()
}
}
Then you can use it as follows - here's an example of a loading overlay.
Note: I prefer using ZStack
, rather than overlay(:_)
, so I know exactly what's going on in my implementation.
struct LoadingView<Content>: View where Content: View {
@Binding var isShowing: Bool
var content: () -> Content
var body: some View {
GeometryReader { geometry in
ZStack(alignment: .center) {
self.content()
.disabled(self.isShowing)
.blur(radius: self.isShowing ? 3 : 0)
VStack {
Text("Loading...")
ActivityIndicator(isAnimating: .constant(true), style: .large)
}
.frame(width: geometry.size.width / 2,
height: geometry.size.height / 5)
.background(Color.secondary.colorInvert())
.foregroundColor(Color.primary)
.cornerRadius(20)
.opacity(self.isShowing ? 1 : 0)
}
}
}
}
To test it, you can use this example code:
struct ContentView: View {
var body: some View {
LoadingView(isShowing: .constant(true)) {
NavigationView {
List(["1", "2", "3", "4", "5"], id: \.self) { row in
Text(row)
}.navigationBarTitle(Text("A List"), displayMode: .large)
}
}
}
}
Result:
Tested on Xcode 11.1
回答2:
Fully customizable Standard UIActivityIndicator
in SwiftUI: (Exactly as a native View
):
Base Struct:
struct ActivityIndicator: UIViewRepresentable {
typealias UIView = UIActivityIndicatorView
var isAnimating: Bool
fileprivate var configuration = { (indicator: UIView) in }
func makeUIView(context: UIViewRepresentableContext<Self>) -> UIView { UIView() }
func updateUIView(_ uiView: UIView, context: UIViewRepresentableContext<Self>) {
isAnimating ? uiView.startAnimating() : uiView.stopAnimating()
configuration(uiView)
}
}
Extension:
With this little helpful extension, you can access the configuration through a modifier
like other SwiftUI view
s:
extension View where Self == ActivityIndicator {
func configure(_ configuration: @escaping (Self.UIView)->Void) -> Self {
Self.init(isAnimating: self.isAnimating, configuration: configuration)
}
}
Customization:
You can configure it as much as you could in the original UIKit
:
Exactly like SwiftUI:
ActivityIndicator(isAnimating: loading)
.configure { $0.color = .yellow }
.background(Color.blue)
The classic way:
Also you can configure the view in a classic initializer:
ActivityIndicator(isAnimating: loading) { (indicator: UIActivityIndicatorView) in
indicator.color = .red
indicator.hidesWhenStopped = false
//Any other UIActivityIndicatorView property you like
}
Result:
This method is fully adaptable. For example you can see How to make TextField become first responder with the same method here
回答3:
If you want to a swift-ui-style solution, then this is the magic:
import SwiftUI
struct ActivityIndicator: View {
@State private var isAnimating: Bool = false
var body: some View {
GeometryReader { (geometry: GeometryProxy) in
ForEach(0..<5) { index in
Group {
Circle()
.frame(width: geometry.size.width / 5, height: geometry.size.height / 5)
.scaleEffect(!self.isAnimating ? 1 - CGFloat(index) / 5 : 0.2 + CGFloat(index) / 5)
.offset(y: geometry.size.width / 10 - geometry.size.height / 2)
}.frame(width: geometry.size.width, height: geometry.size.height)
.rotationEffect(!self.isAnimating ? .degrees(0) : .degrees(360))
.animation(Animation
.timingCurve(0.5, 0.15 + Double(index) / 5, 0.25, 1, duration: 1.5)
.repeatForever(autoreverses: false))
}
}
.aspectRatio(1, contentMode: .fit)
.onAppear {
self.isAnimating = true
}
}
}
Simply to use:
ActivityIndicator()
.frame(width: 50, height: 50)
Hope it helps!
回答4:
Activity indicator in SwiftUI
import SwiftUI
struct Indicator: View {
@State var animateTrimPath = false
@State var rotaeInfinity = false
var body: some View {
ZStack {
Color.black
.edgesIgnoringSafeArea(.all)
ZStack {
Path { path in
path.addLines([
.init(x: 2, y: 1),
.init(x: 1, y: 0),
.init(x: 0, y: 1),
.init(x: 1, y: 2),
.init(x: 3, y: 0),
.init(x: 4, y: 1),
.init(x: 3, y: 2),
.init(x: 2, y: 1)
])
}
.trim(from: animateTrimPath ? 1/0.99 : 0, to: animateTrimPath ? 1/0.99 : 1)
.scale(50, anchor: .topLeading)
.stroke(Color.yellow, lineWidth: 20)
.offset(x: 110, y: 350)
.animation(Animation.easeInOut(duration: 1.5).repeatForever(autoreverses: true))
.onAppear() {
self.animateTrimPath.toggle()
}
}
.rotationEffect(.degrees(rotaeInfinity ? 0 : -360))
.scaleEffect(0.3, anchor: .center)
.animation(Animation.easeInOut(duration: 1.5)
.repeatForever(autoreverses: false))
.onAppear(){
self.rotaeInfinity.toggle()
}
}
}
}
struct Indicator_Previews: PreviewProvider {
static var previews: some View {
Indicator()
}
}
回答5:
If you want to turn on and off network indicator you need to pass Binding
Example:
SwiftUI struct where network indicator will present once customers click on the Button.
struct SettingView: View {
struct SettingView: View {
@State var networkIndicator = false
var body: some View {
ZStack {
NavigationView() {
List() {
Text("Item 1")
Text("Item 2")
}
Button(action: {
self.purchaseManagerViewModel.restorePurchase(networkIndicator: self.$networkIndicator)
}) {
Text("Restore Purchase")
}
}
NetworkIndicatorSwiftView(isAnimating: $networkIndicator, style: .large)
}.disabled(networkIndicator)
.blur(radius: networkIndicator ? 1.0 : 0.0)
}
NetworkIndicatorSwiftView from Matteo so we can create network indicator from UIKit
import Foundation
import SwiftUI
import UIKit
struct NetworkIndicatorSwiftView: UIViewRepresentable {
@Binding var isAnimating: Bool
let style: UIActivityIndicatorView.Style
private static var loadingCount = 0
func makeUIView(context: UIViewRepresentableContext<NetworkIndicatorSwiftView>) -> UIActivityIndicatorView {
return UIActivityIndicatorView(style: style)
}
func updateUIView(_ uiView: UIActivityIndicatorView, context: UIViewRepresentableContext<NetworkIndicatorSwiftView>) {
isAnimating ? uiView.startAnimating() : uiView.stopAnimating()
}
}
When I want to turn on/off I am using Binding.
To pass Binding from SwiftUI struct Binding<> and to change value I am using networkIndicator.wrappedValue = true
func restorePurchase(networkIndicator: Binding<Bool>) {
networkIndicator.wrappedValue = true
// Network Indicator will start
SwiftyStoreKit.restorePurchases(atomically: true) { results in
networkIndicator.wrappedValue = false
// Network Indicator will stop