Basically, I have this game where once guesses the correct answer it starts a new game with a new word. I want to display Correct!
but after three seconds, change it to a empty string. How do I do that?
My attempt:
if (anagram.isCorrect(userInput.getText()))
{
anagram = new Anagram();
answer.setText("CORRECT!");
word.setText(anagram.getRandomScrambledWord());
this.repaint();
try
{
Thread.currentThread().sleep(3000);
}
catch (Exception e)
{
}
answer.setText("");
} else
{
answer.setForeground(Color.pink);
answer.setText("INCORRECT!");
}
Edit:
My solution:
private void jButton1ActionPerformed(java.awt.event.ActionEvent evt)
{
// TODO add your handling code here:
if (anagram.isCorrect(userInput.getText()))
{
answer.setText("CORRECT!");
ActionListener taskPerformer = new ActionListener()
{
public void actionPerformed(ActionEvent evt)
{
anagram = new Anagram();
word.setText(anagram.getRandomScrambledWord());
answer.setText("");
userInput.setText("");
}
};
Timer timer = new Timer(3000, taskPerformer);
timer.setRepeats(false);
timer.start();
} else
{
answer.setForeground(Color.pink);
answer.setText("INCORRECT!");
}
}
I am not sure, but I hope that I am following MadProgrammer's advice and not blocking the event itself, but the new thread. I will look up Java Timer also.