Is it possible to bind arguments to a function template with (boost) bind?
// Define a template function (just a silly example)
template<typename ARG1, typename ARG2>
ARG1 FCall2Templ(ARG1 arg1, ARG2 arg2)
{
return arg1 + arg2;
}
// try to bind this template function (and call it)
...
boost::bind(FCall2Templ<int, int>, 42, 56)(); // This works
boost::bind(FCall2Templ, 42, 56)(); // This emits 5 pages of error messages on VS2005
// beginning with: error C2780:
// 'boost::_bi::bind_t<_bi::dm_result<MT::* ,A1>::type,boost::_mfi::dm<M,T>,_bi::list_av_1<A1>::type>
// boost::bind(M T::* ,A1)' : expects 2 arguments - 3 provided
boost::bind<int>(FCall2Templ, 42, 56)(); // error C2665: 'boost::bind' : none of the 2 overloads could convert all the argument types
Ideas?
I don't think so, only because boost::bind
in this case is looking for a function pointer, not a function template. When you pass in FCall2Templ<int, int>
, the compiler instantiates the function and it is passed as a function pointer.
However, you can do the following using a functor
struct FCall3Templ {
template<typename ARG1, typename ARG2>
ARG1 operator()(ARG1 arg1, ARG2 arg2) {
return arg1+arg2;
}
};
int main() {
boost::bind<int>(FCall3Templ(), 45, 56)();
boost::bind<double>(FCall3Templ(), 45.0, 56.0)();
return 0;
}
You have to specify the return type, since the return type is tied to the inputs. If the return doesn't vary, then you can just add typedef T result_type
to the template, so that bind can determine what the result is
It seems to work if you create a function reference:
int (&fun)(int, int) = FCall2Templ;
int res2 = boost::bind(fun, 42, 56)();
Or:
typedef int (&IntFun)(int, int);
int res3 = boost::bind(IntFun(FCall2Templ), 42, 56)();
(Tested on GCC)