I currently have a button, which has an icon/image on it. I have configured the button and image in XAML:
<Button Height="69" HorizontalAlignment="Left" Margin="-2,0,0,0" Name="toggleBroadcast" VerticalAlignment="Top" Width="64" Grid.Row="1" Opacity="0.5" Click="changeBroadcastState_Click">
<Image Source="Images\playIcon.png" />
</Button>
I need to be able to programmatically change this button's image from playIcon to stopIcon. How can I do this?
You can accomplish this by changing the content of the button, through an event handler.
You can set both the "Play" Icon and "Stop" Icon as a resource, under Window.Resources
like so:
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<Image x:Key="Play" Source="/WpfApplication1;component/Play_Icon.png" Height="50" Width="50" />
<Image x:Key="Stop" Source="/WpfApplication1;component/Stop_Icon.png" Height="50" Width="50"/>
</Window.Resources>
<Grid>
<Button Click="Button_Click" Name="MediaButton">
<DynamicResource ResourceKey="Play"/>
</Button>
</Grid>
Now, when the button is clicked, you can simply change the button's content to a different resource (the stop icon). In the button's event handler, you can do this:
C#
private void Button_Click(object sender, RoutedEventArgs e)
{
if (MediaButton.Content == FindResource("Play"))
{
MediaButton.Content = FindResource("Stop");
}
else
{
MediaButton.Content = FindResource("Play");
}
}
Edit: Shorter notation
MediaButton.Content = FindResource(MediaButton.Content == FindResource("Play") ? "Stop" : "Play");
Hope this helps, let me know if you have any more questions.
If you have your image definition something like this:
<Image Source="{Binding ImageSource}" Stretch="Fill"/>
Then in your code where you want to do the switch simply have:
ImageSource = image;
where image
is defined as:
image = new BitmapImage(new Uri("/Application;component/Resources/pause.png", UriKind.Relative));
Of course it does rely on you using the MVVM pattern and implementing the INotifyPropertyChanged
interface in your code.
Use a DataTrigger (edit) in the Image's Style (/edit) on the change condition:
<Button Height="69" HorizontalAlignment="Left" Margin="-2,0,0,0" Name="toggleBroadcast" VerticalAlignment="Top" Width="64" Grid.Row="1" Opacity="0.5" Click="changeBroadcastState_Click">
<Image>
<Image.Style>
<Style TargetType="{x:Type Image}">
<Setter Property="Source" Value="Images\playIcon.png" />
<Style.Triggers>
<DataTrigger Binding="{Binding myCondition}" Value="True">
<Setter Property="Source" Value="Images\stopIcon.png" />
</DataTrigger>
</Style.Triggers>
</Style>
</Image.Style>
</Image>
</Button>
The myCondition
variable would then be a boolean property in your ViewModel (or, more general, the Control's DataContext), something like
public bool myCondition { get { return ([whatever that condition might be]); } }
This may also include a setter and could as well be a simple auto property. As with the other MVVM answer, it will rely on the ViewModel to implement INotifyPropertyChanged
.
The nice thing is, once the condition is no longer fulfilled, the DataTrigger will automatically set the Source property back to its original value.
Disclaimer: I have no way to test that right now, so take this with a grain of salt and probably some debugging effort...
Try this code
window.Icon = BitmapFrame.Create(Application.GetResourceStream(new Uri("LiveJewel.png", UriKind.RelativeOrAbsolute)).Stream);