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问题:
float f = (float)'a';
if(f < 0){
}
else if(f == 0){
}
else if(f > 0){
}
else{
printf("NaN\n");
}
f
won't be greater/equal/less than 0
if it's a NaN
.
But how to produce such a f
in the first place?
I tried various ways to produce a NaN
,but none work..
回答1:
Using floating point numbers, 0.0 / 0.0
isn't a "divide by zero" error; it results in NaN
.
This C program prints -nan
:
#include <stdio.h>
int main()
{
float x = 0.0 / 0.0;
printf("%f\n", x);
return 0;
}
In terms what NaN
looks like to the computer, two "invalid" numbers are reserved for "signaling" and "quiet" NaN (similar to the two invalid numbers reserved for positive and negative infinity). The Wikipedia entry has more details about how NaN is represented as an IEE floating point number.
回答2:
To produce a nan, there are a few ways:
1) generate it manually (read ieee754
to set up the bits properly)
2) use a macro. GCC exposes a macro NAN
. It's defined in math.h
The general way to check for a nan is to check if (f == f)
(which should fail for nan values)
For nan, the exponent bits in the float representation should all be set to 1 (float consists of a signed bit, a set of exponent bits and a set of mantissa bits)
回答3:
You can either use NAN
macro, or simply one of nan/nanf
functions to assign a nan value to a variable.
to check if you are dealing with a nan value, you can use isnan()
.
Here is an example:
#include <stdio.h>
#include <math.h>
int main(void) {
float a = NAN;//using the macro in math.h
float f = nanf("");//using the function version
double d = nan("");//same as above but for doubles!
printf("a = %f\nf = %f\nd = %f\n",a,f,d);
if(isnan(a))
puts("a is a not a number!(NAN)\n");
return 0;
}
Running the code snippet above will give you this output:
a = nan
f = nan
d = nan
a is a not a number!(NAN)
Run the code yourself : http://ideone.com/WWZBl8
read more information : http://www.cplusplus.com/reference/cmath/NAN/
回答4:
From the GNU GCC manual math.h
defines macros that allow you to explicitly set a variable to infinity or NaN. Since this is a part of C99 you can use the following macros with other c99 compliant compilers i hope.
— Macro: float INFINITY
An expression representing positive infinity. It is equal to the value produced by mathematical operations like 1.0 / 0.0. -INFINITY represents negative infinity.
You can test whether a floating-point value is infinite by comparing it to this macro. However, this is not recommended; you should use the isfinite macro instead. See Floating Point Classes.
This macro was introduced in the ISO C99 standard.
— Macro: float NAN
An expression representing a value which is “not a number”. This macro is a GNU extension, available only on machines that support the “not a number” value—that is to say, on all machines that support IEEE floating point.
You can use ‘#ifdef NAN’ to test whether the machine supports NaN. (Of course, you must arrange for GNU extensions to be visible, such as by defining _GNU_SOURCE, and then you must include math.h.)
for further information you can see here:
http://www.gnu.org/s/hello/manual/libc/Infinity-and-NaN.html
回答5:
For hosted C implementations, one can do a #include <math.h>
and use the NAN
macro if defined. For instance, with GCC, it is implemented by a builtin: (__builtin_nanf (""))
.
For freestanding C implementations (on which the <math.h>
header may not be available) or when the NAN
macro is not defined (which might happen even though NaN's may be supported), one can generate a NaN with a floating-point operation such as 0.0 / 0.0
. However, there may be several issues with it.
First, such an operation also generates an exception, with a possible trap on some C implementations. One can make sure that it is computed at compile time with:
static double my_nan = 0.0 / 0.0;
Another issue is that Microsoft Visual C++ (at least some versions) attempts to evaluate 0.0 / 0.0
at compile time (even when this expression is in an arbitrary place in the code) and complains about its validity. So, the solution here is the opposite one: make sure that the compiler will not evaluate it at compile time, by doing:
static double zero = 0.0;
and then use zero / zero
. Since these solutions are conflicting, one can test the compiler with preprocessor directives (#if
...) on specific macros.
One may also choose a solution based on the NaN encoding, but there are also portability issues. First, the IEEE 754 standard does not completely define the encoding of a NaN, in particular the way to distinguish quiet and signaling NaNs (and hardware differs in practice); signaling NaNs will yield undefined behavior. Moreover, the IEEE 754 standard does not define how the bit string is represented in memory, i.e. the endianness may need to be detected. If these problems are solved, a union or an array of unsigned char
with a pointer cast is fine to get the floating-point type. Do not use an integer with a pointer cast on its address to do type punning as this will break the C aliasing rules.
回答6:
This works for constants too (0/0 will give a compiler error on vs):
const unsigned maxU = ~0;
const float qNan = *((float*)&maxU);
回答7:
A -nan
can also be produced by setting all 32 bits of a float variable as 1, as shown below:
float nan_val = 0xffffffff;
Also, you can compare if a float variable is -nan
explicitly by checking if comparison with itself fails.
if (nan_val != nan_val) {
// executes iff nan_val is -nan
}
This method of comparison should work for compilers that use IEEE floats.
回答8:
Following C program will produce a NaN. The second statement will result in a NaN.
#include <stdio.h>
#include <tchar.h>
#include "math.h"
int _tmain(int argc, _TCHAR* argv[])
{
double dSQRTValue = sqrt( -1.00 );
double dResult = -dSQRTValue; // This statement will result in a NaN.
printf( "\n %lf", dResult );
return 0;
}
Following will be the output of the program.
1.#QNAN0
回答9:
nan is produced when we program contain value like 0.0/0.0 as said by @Dan Cecile OR sqrt(-1).