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问题:
I would like to perform blinear interpolation using python.
Example gps point for which I want to interpolate height is:
B = 54.4786674627
L = 17.0470721369
using four adjacent points with known coordinates and height values:
n = [(54.5, 17.041667, 31.993), (54.5, 17.083333, 31.911), (54.458333, 17.041667, 31.945), (54.458333, 17.083333, 31.866)]
z01 z11
z
z00 z10
and here's my primitive attempt:
import math
z00 = n[0][2]
z01 = n[1][2]
z10 = n[2][2]
z11 = n[3][2]
c = 0.016667 #grid spacing
x0 = 56 #latitude of origin of grid
y0 = 13 #longitude of origin of grid
i = math.floor((L-y0)/c)
j = math.floor((B-x0)/c)
t = (B - x0)/c - j
z0 = (1-t)*z00 + t*z10
z1 = (1-t)*z01 + t*z11
s = (L-y0)/c - i
z = (1-s)*z0 + s*z1
where z0 and z1
z01 z0 z11
z
z00 z1 z10
I get 31.964 but from other software I get 31.961.
Is my script correct?
Can You provide another approach?
回答1:
Here's a reusable function you can use. It includes doctests and data validation:
def bilinear_interpolation(x, y, points):
'''Interpolate (x,y) from values associated with four points.
The four points are a list of four triplets: (x, y, value).
The four points can be in any order. They should form a rectangle.
>>> bilinear_interpolation(12, 5.5,
... [(10, 4, 100),
... (20, 4, 200),
... (10, 6, 150),
... (20, 6, 300)])
165.0
'''
# See formula at: http://en.wikipedia.org/wiki/Bilinear_interpolation
points = sorted(points) # order points by x, then by y
(x1, y1, q11), (_x1, y2, q12), (x2, _y1, q21), (_x2, _y2, q22) = points
if x1 != _x1 or x2 != _x2 or y1 != _y1 or y2 != _y2:
raise ValueError('points do not form a rectangle')
if not x1 <= x <= x2 or not y1 <= y <= y2:
raise ValueError('(x, y) not within the rectangle')
return (q11 * (x2 - x) * (y2 - y) +
q21 * (x - x1) * (y2 - y) +
q12 * (x2 - x) * (y - y1) +
q22 * (x - x1) * (y - y1)
) / ((x2 - x1) * (y2 - y1) + 0.0)
You can run test code by adding:
if __name__ == '__main__':
import doctest
doctest.testmod()
Running the interpolation on your dataset produces:
>>> n = [(54.5, 17.041667, 31.993),
(54.5, 17.083333, 31.911),
(54.458333, 17.041667, 31.945),
(54.458333, 17.083333, 31.866),
]
>>> bilinear_interpolation(54.4786674627, 17.0470721369, n)
31.95798688313631
回答2:
Not sure if this helps much, but I get a different value when doing linear interpolation using scipy:
>>> import numpy as np
>>> from scipy.interpolate import griddata
>>> n = np.array([(54.5, 17.041667, 31.993),
(54.5, 17.083333, 31.911),
(54.458333, 17.041667, 31.945),
(54.458333, 17.083333, 31.866)])
>>> griddata(n[:,0:2], n[:,2], [(54.4786674627, 17.0470721369)], method='linear')
array([ 31.95817681])
回答3:
Inspired from here, I came up with the following snippet. The API is optimized for reusing a lot of times the same table:
from bisect import bisect_left
class BilinearInterpolation(object):
""" Bilinear interpolation. """
def __init__(self, x_index, y_index, values):
self.x_index = x_index
self.y_index = y_index
self.values = values
def __call__(self, x, y):
# local lookups
x_index, y_index, values = self.x_index, self.y_index, self.values
i = bisect_left(x_index, x) - 1
j = bisect_left(y_index, y) - 1
x1, x2 = x_index[i:i + 2]
y1, y2 = y_index[j:j + 2]
z11, z12 = values[j][i:i + 2]
z21, z22 = values[j + 1][i:i + 2]
return (z11 * (x2 - x) * (y2 - y) +
z21 * (x - x1) * (y2 - y) +
z12 * (x2 - x) * (y - y1) +
z22 * (x - x1) * (y - y1)) / ((x2 - x1) * (y2 - y1))
You can use it like this:
table = BilinearInterpolation(
x_index=(54.458333, 54.5),
y_index=(17.041667, 17.083333),
values=((31.945, 31.866), (31.993, 31.911))
)
print(table(54.4786674627, 17.0470721369))
# 31.957986883136307
This version has no error checking and you will run into trouble if you try to use it at the boundaries of the indexes (or beyond). For the full version of the code, including error checking and optional extrapolation, look here.
回答4:
You can also refer to the interp function in matplotlib.
回答5:
I think the point of doing a floor
function is that usually you're looking to interpolate a value whose coordinate lies between two discrete coordinates. However you seem to have the actual real coordinate values of the closest points already, which makes it simple math.
z00 = n[0][2]
z01 = n[1][2]
z10 = n[2][2]
z11 = n[3][2]
# Let's assume L is your x-coordinate and B is the Y-coordinate
dx = n[2][0] - n[0][0] # The x-gap between your sample points
dy = n[1][1] - n[0][1] # The Y-gap between your sample points
dx1 = (L - n[0][0]) / dx # How close is your point to the left?
dx2 = 1 - dx1 # How close is your point to the right?
dy1 = (B - n[0][1]) / dy # How close is your point to the bottom?
dy2 = 1 - dy1 # How close is your point to the top?
left = (z00 * dy1) + (z01 * dy2) # First interpolate along the y-axis
right = (z10 * dy1) + (z11 * dy2)
z = (left * dx1) + (right * dx2) # Then along the x-axis
There might be a bit of erroneous logic in translating from your example, but the gist of it is you can weight each point based on how much closer it is to the interpolation goal point than its other neighbors.